Physically-Based Rendering: Yes
Texture Size: 8 sets of tiling textures at 2048 resolution for base materials, 1 set of decal textures at 2048 resolution for details, 1 texture atlas set for spline cables at 2048 resolution, 3 sets of baked textures for soft materials at 2048 resolution
Collision: Yes, automatic
Vertex Count: 76 to 114,675
LODs: No
Number of Meshes: 67
Number of Blueprints: 4
Number of Materials and Material Instances: 8 master materials, 5 material instances for decals, 26 hard surface material instances, 9 material instances for soft materials, 2 emissive material instances, 2 glass material instances
Number of Textures: 67
Engine Compatibility: 4.15 – 427 + UE5 versions
Intended Platform: High-end desktop
Platforms Tested: Desktop
Documentation Included: No
基于物理的渲染:是
纹理大小:基础材质为2048分辨率的8组平铺纹理,细节为2048分辨率的1组贴花纹理,样条线为2048分辨率的1组纹理图集,软材质为2048分辨率的3组烘焙纹理
碰撞:是的,自动
顶点数:76至114,675
Lod:不
目数:67
蓝图数目:4
材质和材质实例数:8个主材质、5个贴花材质实例、26个硬面材质实例、9个软材质材质实例、2个自发光材质实例、2个玻璃材质实例
纹理数量:67
引擎兼容性:4.15-427+UE5版本
目标平台:高端桌面
测试平台:桌面
文件包括:否





Update 1.1.2 is now live!· Demo level used in the preview video now available!
· In case of bad lighting, rebuild lighting or reload lightmaps
Update 1.1
· 16 new unique props
· 2 new tiling materials
· 5 new masks for roughness and material variation
Preview: https://youtu.be/dectrpDQpqQ
The first installment of the Zero Gravity asset series. Designed for high-end desktops, the package provides you with the tools to build stunning sci-fi themed environments, and with the combination of Unreal’s powerful material system, tune the mood of your environment from brand new, to old and abandoned.
The package features static meshes with face weighted normals, tiling base materials, and detail decals to ensure the best possible visual quality even at very close distances.
Base materials feature multiple parameters such as; Base Roughness, Roughness variation, Material color, color variation, Material variation ( create cracked or chipped paint etc), texture and variation sizes etc.
All source materials for static meshes and textures available on request.
Package features
· High-quality static meshes with face weighted normals
· Highly customizable base materials
· Decal textures for details
· Fully PBR textures sourced from scanned data
· Variation masks used for roughness and material variation
更新1.1.2现在是活的!· 演示级别使用预览视频现在可用!
·在光线不好的情况下,重建照明或重新加载光照贴图
更新1.1
· 16个新的独特道具
· 2新瓷砖材料
· 5个新的粗糙度和材料变化掩模
预览: https://youtu.be/dectrpDQpqQ
零重力资产系列的第一部分。 该软件包专为高端台式机设计,为您提供了构建令人惊叹的科幻主题环境的工具,并与虚幻强大的材质系统相结合,调整您的环境的气氛,从全新的,旧的和废弃的。
该软件包具有静态网格与脸加权法线,平铺基础材料和细节贴花,以确保最佳的视觉质量,即使在非常近的距离。
基材具有多种参数,如基材粗糙度、粗糙度变化、材料颜色、颜色变化、材料变化(产生裂纹或缺口等)、纹理和变化尺寸等。
静态网格和纹理的所有源材料可根据要求提供.
包装功能
*具有面部加权法线的高质量静态网格
*高度可定制的基材
*贴花纹理的细节
*完全来自扫描数据的PBR纹理
*用于粗糙度和材料变化的变化蒙版

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