Features:
- Built for modularity for the most flexibility in design.
- All materials made Substance painter.
- Colorizable buildings, props let you harmonize your scene.
Texture Sizes:
- 4096, 2048, 512
Particles: From EPIC ( UE4 StarterMap )
Collision: Automatically Generated
Vertex Count: Buildings : 293-1450, Props : 216-4503
LODs: Auto
Number of Meshes: 46
Number of Materials and Material Instances: Materials 6, Material Instances 47
Number of Textures: 183
Supported Development Platforms: PC, MAC
Supported Target Build Platforms: PC, MAC, Linux, VR, Xbox one, Ps4
特征:
- 为模块化而构建,以实现设计的最大灵活性。
- 所有的材料都是物质画家.
- 可着色的建筑物,道具让你协调你的场景。
纹理尺寸:
- 4096, 2048, 512
粒子:来自EPIC(UE4StarterMap)
碰撞:自动生成
顶点计数:建筑物:293-1450,道具:216-4503
Lod:自动
网格数: 46
材质和材质实例数:材质6,材质实例47
纹理数量: 183
支持的开发平台:PC,MAC
支持的目标构建平台:PC,MAC,Linux,VR,Xbox one,Ps4
https://www.youtube.com/watch?v=MNNNsEbhn9M
Scifi Town is a concept that the machine produced in the future without human help. You can build buildings and shapes with a variety of mechanical feelings with 45 Modular meshes. As an example, if you open the scene you made, you will see how I made these combinations. You can also change the color of the building. I hope you have a great background for your content.
https://www.youtube.com/watch?v=MNNNsEbhn9M
科幻镇是一个概念,机器生产的未来没有人的帮助。 您可以使用45个模块化网格构建具有各种机械感觉的建筑物和形状。 作为一个例子,如果你打开你制作的场景,你会看到我是如何制作这些组合的。 您还可以更改建筑物的颜色。 我希望你对你的内容有一个很好的背景。
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