• Physically-Based Rendering: Yes
  • Texture Size: from 512*512 – 4096*4096
  • Collision: Yes, custom
  • Triangle Count: on average 1092 per 0LOD, 314 per 1LOD, 91 per 2LOD
  • LODs: Yes, 2 LODs for each model + billboards for some
  • Number of Models: 760
  • Number of Blueprints: 13
  • Number of Material Instances: 579
  • Number of Master Material: 6
  • Number of Textures: 2208 (includes Albedo, Normal map, Metallic+Roughness, AO)
  • Platforms Tested: Windows 10 x64

Tested Platforms and configurations:

PC 1

CPU: i7-3770 3.8 GHz

GPU: Gtx 1060 6Gb

RAM: DDR3 16Gb 1333Mhz

OC: Windows 10 x64

PC 2

CPU: i7-7700K 4.2 GHz

GPU: Gtx 1080ti 11Gb

RAM: DDR4 32Gb 3333Mhz

OC: Windows 10 x64

Demo Scene (Epic Quality) Unlocked fps

PC1: 70-130 FPS Average fps: 80-95

PC2: 100-250 FPS Average fps: 125-130

Demo Scene (Medium Quality) Unlocked fps

PC1:  100-160 FPS Average fps: 105-120

PC2:  120-300 FPS Average fps: 180-190

>Our works<

>ArtStation<

  • 基于物理的渲染:是
  • 纹理大小:从512*512 – 4096*4096
  • 碰撞:是的,定制
  • 三角形计数:平均每0LOD1092,每1LOD314,每2LOD91
  • Lod:是的,每个型号2个Lod+一些广告牌
  • 型号数量:760
  • 蓝图数目:13
  • 材质实例数:579
  • 母材数量:6
  • 纹理数量:2208(包括反照率,法线贴图,金属+粗糙度,AO)
  • 测试平台:Windows10x64

经过测试的平台和配置:

个人电脑1

中央处理器: i7-3770 3.8GHz的

GPU: Gtx1060 6Gb

拉姆: DDR3 16Gb1333Mhz的

法团: 视窗10×64

个人电脑2

中央处理器: i7-7700K4.2GHz的

GPU: Gtx1080ti11Gb

拉姆: DDR4 32Gb3333Mhz的

法团: 视窗10×64

演示场景(史诗质量)解锁fps

个人电脑1: 70-130FPS 平均fps: 80-95

PC2: 100-250FPS 平均fps: 125-130

演示场景(中等质量)解锁fps

个人电脑1:  100-160FPS 平均fps: 105-120

PC2:  120-300FPS 平均fps: 180-190

>我们的作品<

>艺术站<











>Overview information<

Includes more than 140 plant species.

760 HQ Static Meshes:

648 flowers and plants;

28 vegetable spline elements;

84 environment models.

This pack will allow you to create beautiful natural scenes. The advantages of this content are flexible settings of wind and material, interaction with the character, high optimization.

The master plant material allows you to customize a variety of wind parameters: Waves, Swaying, Simple Grass Wind, Shadow Waves and much more.

There is a system of interaction between plants and the character.

The material is structured and contains comments. Description of all parameters in two languages (eng and rus)!

There is a master instance that allows you to change the parameters of plants globally.

High optimization: each model contains 2 LODs, including billboards for some complex models.

Blueprint “BP_Settings”, which allows you to globally adjust the wind (speed and direction)

***Monthly Unreal Engine Sponsored Content product for October 2019***

Check out Dragon Motion’s other products here: https://www.unrealengine.com/marketplace/en-US/profile/Dragon+Motion

NOTE: If the scene is lighter or darker, change the auto-exposure parameters in post-processing.

Warning: The landscape or water material included in the content may not be displayed when the “Forward Shading Renderer” is enabled, depending on the versions of the UE4 engine. This is due to some limitations of the render. If you have problems with displaying materials, disable “Forward Shading Renderer” in the project settings.

>概览资料<

包括超过140种植物。

760总部静态网格:

648花卉及植物;

28蔬菜样条元件;

84环境模型。

这个包将允许您创建美丽的自然场景。 该内容的优点是风和材料的灵活设置,与角色的交互,高度优化。

主植物材料允许您自定义各种风参数:波浪,摇曳,简单的草风,阴影波等等。

植物和角色之间有一个相互作用的系统.

该材料是结构化的,并包含注释。 两种语言(eng和rus)的所有参数的描述!

有一个主实例,允许您全局更改植物的参数。

高度优化:每个模型包含2个Lod,包括一些复杂模型的广告牌。

蓝图”BP_Settings”,它允许你全局调整风(速度和方向)

***2019年10月虚幻引擎赞助的月度内容产品***

在这里查看Dragon Motion的其他产品: https://www.unrealengine.com/marketplace/en-US/profile/Dragon+Motion

注:I如果场景较亮或较暗,请在后处理中更改自动曝光参数。

警告: 启用”前向着色渲染器”时,内容中包含的地形或水材质可能不会显示,具体取决于UE4引擎的版本。 这是由于渲染的一些限制。 如果在显示材质时遇到问题,请在项目设置中禁用”正向着色渲染器”。

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