Props scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Collision: Yes, Custom and Generated
Triangle Count:
Forest trees: 16400 – 68
Street trees: 10150 – 4000
LODs: 4 or 3 Including Billboards
Number of Meshes: 17
Number of Materials and Material Instances: 10 Materials and 24 Instanced
Number of Textures: 31
Intended Platform: Windows, Mac, Linux, Htc Vive
Platforms Tested: Windows, Htc Vive
Documentation Included: No
道具缩放到史诗骨架:是的
基于物理的渲染:是
碰撞:是的,自定义和生成
三角形计数:
森林树木:16400-68
街道树:10150-4000
Lod:4或3包括广告牌
目数:17
材质和材质实例数:10个材质和24个实例化
纹理数量:31
预期平台:Windows,Mac,Linux,Htc Vive
测试平台:Windows、Htc Vive
文件包括:否
https://www.youtube.com/watch?v=4IiTp65OURI
update: with 4.19 update we added also an autumn variation. enjoy :)
4 unique beech forest trees and 6 beech urban trees + 2 variations, 1 grass model, 2 ground textures (leaves; grass), 2 x showcase scenes
PBR Materials
albedo, normal, roughness, and occlusion maps
Up to 4096×4096 Textures
Pivot Painter animation
3 stages of LOD’s
Collision also included
https://www.youtube.com/watch?v=4IiTp65OURI
更新资料:随着4.19更新,我们还增加了一个秋季变化。 享受:)
4个独特的山毛榉森林树和6个山毛榉城市树+2个变化,1个草模型,2个地面纹理(树叶;草),2个展示场景
PBR材料
反照率、法线、粗糙度和遮挡贴图
高达4096×4096纹理
枢轴画家动画
LOD的3个阶段
碰撞也包括在内
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