Props scaled to Epic skeleton: Yes

Physically-Based Rendering: Yes

Collision: Yes, Custom and Generated

Triangle Count:

Forest trees: 16400 – 68

Street trees:  10150 – 4000

LODs: 4 or 3 Including Billboards

Number of Meshes: 17

Number of Materials and Material Instances: 10 Materials and 24 Instanced

Number of Textures: 31

Intended Platform: Windows, Mac, Linux, Htc Vive

Platforms Tested: Windows, Htc Vive

Documentation Included: No

道具缩放到史诗骨架:是的

基于物理的渲染:是

碰撞:是的,自定义和生成

三角形计数:

森林树木:16400-68

街道树:10150-4000

Lod:4或3包括广告牌

目数:17

材质和材质实例数:10个材质和24个实例化

纹理数量:31

预期平台:Windows,Mac,Linux,Htc Vive

测试平台:Windows、Htc Vive

文件包括:否










https://www.youtube.com/watch?v=4IiTp65OURI

update: with 4.19 update we added also an autumn variation. enjoy :) 

4 unique beech forest trees and 6 beech urban trees + 2 variations, 1 grass model, 2 ground textures (leaves; grass), 2 x showcase scenes

PBR Materials

albedo, normal, roughness, and occlusion maps

Up to 4096×4096 Textures

Pivot Painter animation

3 stages of LOD’s

Collision also included

https://www.youtube.com/watch?v=4IiTp65OURI

更新资料:随着4.19更新,我们还增加了一个秋季变化。 享受:) 

4个独特的山毛榉森林树和6个山毛榉城市树+2个变化,1个草模型,2个地面纹理(树叶;草),2个展示场景

PBR材料

反照率、法线、粗糙度和遮挡贴图

高达4096×4096纹理

枢轴画家动画

LOD的3个阶段

碰撞也包括在内

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