Features:
- Modular wooden barns and windmills
- Animated meshes (windmill, tablecloth, rye)
- Spline wooden fences with collisions
- A tessellated landscape, a custom HDRI, rye, potatoes and a pretty water material as a bonus
Texture Sizes: 256×256 – 4096×4096
Collision: Yes, custom and automatically generated.
Vertex Count: up to 13k triangles per model (mostly 1500-3000)
LODs: generated inside Unreal Engine 4 with custom settings.
Number of Meshes: 189
Number of Materials and Material Instances: 226
Number of Textures: 272
Supported Development Platforms: PS4, Xbox One, Windows, Mac
Supported Target Build Platforms: Windows, Mac
特征:
- 模块化木制谷仓和风车
- 动画网格(风车,桌布,黑麦)
- 花键木栅栏与碰撞
- 一个镶嵌的景观,一个定制的HDRI,黑麦,土豆和一个漂亮的水材料作为奖励
纹理尺寸:256×256-4096×4096
碰撞:是的,自定义和自动生成。
顶点数:每个模型最多13k个三角形(大部分为1500-3000)
Lod:使用自定义设置在虚幻引擎4内部生成。
目数:189
材质和材质实例数:226
纹理数量:272
支持的开发平台:PS4,Xbox One,Windows,Mac
支持的目标构建平台:Windows、Mac
Level design (10 min) by Unreal Environments
A peaceful scene with an extremely modular barn and a windmill which you can reuse. I've included prefabs as well as separate elements, such as boards, pillars, doorframes etc. Most of the models have a couple of interchangeable materials for better variation. Both daytime and nighttime demo levels are included.
一个宁静的场景,一个极其模块化的谷仓和风车,你可以重复使用。 我已经包括预制件以及单独的元素,如板,柱子,门框等。 大多数型号都有几个可互换的材料,以获得更好的变化。 白天和夜间演示级别都包括在内。
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