Features:

  •  Modular wooden barns and windmills
  •  Animated meshes (windmill, tablecloth, rye)
  •  Spline wooden fences with collisions
  • A tessellated landscape, a custom HDRI, rye, potatoes and a pretty water material as a bonus

Texture Sizes: 256×256 – 4096×4096

Collision: Yes, custom and automatically generated.

Vertex Count: up to 13k triangles per model (mostly 1500-3000)

LODs: generated inside Unreal Engine 4 with custom settings.

Number of Meshes: 189

Number of Materials and Material Instances: 226

Number of Textures: 272

Supported Development Platforms: PS4, Xbox One, Windows, Mac

Supported Target Build Platforms: Windows, Mac

特征:

  •  模块化木制谷仓和风车
  •  动画网格(风车,桌布,黑麦)
  •  花键木栅栏与碰撞
  • 一个镶嵌的景观,一个定制的HDRI,黑麦,土豆和一个漂亮的水材料作为奖励

纹理尺寸:256×256-4096×4096

碰撞:是的,自定义和自动生成。

顶点数:每个模型最多13k个三角形(大部分为1500-3000)

Lod:使用自定义设置在虚幻引擎4内部生成。

目数:189

材质和材质实例数:226

纹理数量:272

支持的开发平台:PS4,Xbox One,Windows,Mac

支持的目标构建平台:Windows、Mac










Trailer (1 min)

Level design (10 min) by Unreal Environments

A peaceful scene with an extremely modular barn and a windmill which you can reuse. I've included prefabs as well as separate elements, such as boards, pillars, doorframes etc. Most of the models have a couple of interchangeable materials for better variation. Both daytime and nighttime demo levels are included.

拖车(1分钟)

虚幻环境中的关卡设计(10分钟)

一个宁静的场景,一个极其模块化的谷仓和风车,你可以重复使用。 我已经包括预制件以及单独的元素,如板,柱子,门框等。 大多数型号都有几个可互换的材料,以获得更好的变化。 白天和夜间演示级别都包括在内。

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