Features:

  • 50+ unique meshes
  • Prefabs to get you creating quickly
  • Colors can be changed on nearly every mesh using construct scripts giving extra customization.
  • Simple Stylized water
  • Simple fire particles and bugs
  • Great customization options
  • Emmisive lighting Materials

Number of Unique Meshes: 50+

Collision: Yes – Auto

Vertex Count: 20+

LODs: No

Number of Materials and Material Instances: 50+

Number of Textures: 150+

Texture Resolutions: 512 – 2048

Important/Additional Notes: Please note that scenes may need to be rebuilt on import. All scenes are built in Unreals "Epic Quality" so this may need to be adjusted to suit your PC spec and rebuilt.

If you get stuck please feel free to contact me and i'll do the best I can to help!

特征:

  • 50+独特的网格
  • 预制件可以让你快速创建
  • 几乎每个网格都可以使用构造脚本更改颜色,从而提供额外的自定义。
  • 简单程式化的水
  • 简单的火粒子和虫子
  • 伟大的定制选项
  • Emmitive照明材料

唯一网格数: 50+

碰撞: 是-自动

顶点计数: 20+

Lod: 非也。

材质和材质实例数: 50+

纹理数量: 150+

纹理分辨率: 512 – 2048

重要/附加注意事项: 请注意,场景可能需要在导入时重建。 所有的场景都是建立在未实现的”史诗质量”,所以这可能需要调整,以适应您的PC规格和重建。

如果你遇到困难,请随时与我联系,我会尽我所能帮助!










A stylized pirate island complete with over 50+ assets for Unreal Engine 4.22+

Included are prefabs to give you an example of how the individual pieces can be used together to create more complex assets. Nearly all prefabs can have their colors changed to create even more flexibility within in your scenes! There are some simple particle effects simulating fire and glowing bugs!

Also Includes Example Level seen in the below video

Check out my video here to see the complete scene: Youtube

UPDATE – For UE 4.25+ the lighting can appear bright this is easily solved by going to Project settings and Unticking “Auto Exposure” and setting “Auto Exposure Bias” to 0

SUPPORT

If you run into any issues or need any help please contact me or leave me a question and i’ll get back to you with as much help as I can give. I would really appreciate it if you could do this before leaving a review :)

If you have any issues, suggestion or anything else please either leave me a question or join my DISCORD channel. 

Documentation: Help Files

一个风格化的海盗岛,拥有超过50个非真实引擎4.22+资产

包括预制件,为您提供一个示例,说明如何将各个部分一起使用以创建更复杂的资产。 几乎所有预制件都可以更改其颜色,以便在场景中创建更大的灵活性! 有一些简单的粒子效果模拟火和发光的虫子!

还包括在下面的视频中看到的示例级别

看看我的视频在这里看到完整的场景: Youtube的

更新资料 -对于UE4.25+照明可以显得明亮,这是很容易解决的项目设置和取消标记”自动曝光”和设置”自动曝光偏差”为0

支援服务

如果您遇到任何问题或需要任何帮助,请与我联系或给我一个问题,我会尽快给你尽可能多的帮助。 如果你能在离开评论之前做到这一点,我将不胜感激:)

如果您有任何问题,建议或其他任何东西,请给我一个问题或加入我的 不和谐 频道。 

文件: 帮助文件

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