This package benefits from Unreal Engines’ Distance Field dynamic lighting technology (DFAO, DFSS), however you can still use the hand-crafted Light Map UV’s in case you want to use the assets in conjunction with baked lighting for the best possible results.
Some of the packs highlights are:
- Modular castle walls and towers along with walkways
- Modular wooden huts
- A full set of conifer trees
- Water plants and foliage
- A customisable water shader using planar reflection
Physically-Based Rendering: Yes
Scaled to Epic skeleton: Yes
Texture Size: from 512 to 4096 depending on the asset and the required texel density
Collision: Yes (custom for complex assets, generated for simple ones)
LODs: Yes
Number of Meshes: 166
Vertex Count: between 80 and 20.000
Number of Master Materials: 21
Number of Material Instances: 67
Number of Textures: 166
Supported Development Platforms: PC
Supported Target Build Platforms: PC
这个包受益于虚幻引擎的距离场动态照明技术(DFAO,DFSS),但是如果您想将资源与烘焙照明结合使用,您仍然可以使用手工制作的光照贴图UV,以获得最佳效果。
一些包的亮点是:
- 模块化的城堡墙和塔楼以及人行道
- 模块化木屋
- 全套针叶树
- 水草及植物
- 使用平面反射的可定制水着色器
基于物理的渲染:是
缩放到史诗骨架:是的
纹理大小:从512到4096,具体取决于资产和所需的纹素密度
碰撞:是(为复杂资产自定义,为简单资产生成)
Lod:是的
目数:166
顶点数:介于80和20.000之间
主材数量:21
材质实例数:67
纹理数量:166
支持的开发平台:PC
支持的目标构建平台:PC





Video URL: https://www.youtube.com/watch?v=_gEcntscnC0
This pack contains a full-fledged environment inspired by the British castles of the early 14th century. Ranging from a wide variety of production ready materials and modular sets to vegetation assets, ThreeDee: Medieval Castle can serve as the perfect starting point for your own environments or games.
Make use of three beautiful light setups, get in touch with our highly flexible Vertex-Paint Shader, and utilize our top notch decals and foliage.
视频网址: https://www.youtube.com/watch?v=_gEcntscnC0
这个包包含一个完整的环境,灵感来自14世纪初的英国城堡。 从各种可生产的材料和模块化集到植被资产, ThreeDee:中世纪城堡 可以作为您自己的环境或游戏的完美起点。
利用三个美丽的灯光设置,与我们高度灵活的顶点油漆着色器联系,并利用我们的顶级贴花和树叶。

评论(0)