This package benefits from Unreal Engines’ Distance Field dynamic lighting technology (DFAO, DFSS), however you can still use the hand-crafted Light Map UV’s in case you want to use the assets in conjunction with baked lighting for the best possible results.

Some of the packs highlights are:

  • Modular castle walls and towers along with walkways
  • Modular wooden huts
  • A full set of conifer trees
  • Water plants and foliage
  • A customisable water shader using planar reflection

Physically-Based Rendering: Yes

Scaled to Epic skeleton: Yes

Texture Size: from 512 to 4096 depending on the asset and the required texel density

Collision: Yes (custom for complex assets, generated for simple ones)

LODs: Yes

Number of Meshes: 166

Vertex Count: between 80 and 20.000

Number of Master Materials: 21

Number of Material Instances: 67

Number of Textures: 166

Supported Development Platforms: PC

Supported Target Build Platforms: PC

这个包受益于虚幻引擎的距离场动态照明技术(DFAO,DFSS),但是如果您想将资源与烘焙照明结合使用,您仍然可以使用手工制作的光照贴图UV,以获得最佳效果。

一些包的亮点是:

  • 模块化的城堡墙和塔楼以及人行道
  • 模块化木屋
  • 全套针叶树
  • 水草及植物
  • 使用平面反射的可定制水着色器

基于物理的渲染:是

缩放到史诗骨架:是的

纹理大小:从512到4096,具体取决于资产和所需的纹素密度

碰撞:是(为复杂资产自定义,为简单资产生成)

Lod:是的

目数:166

顶点数:介于80和20.000之间

主材数量:21

材质实例数:67

纹理数量:166

支持的开发平台:PC

支持的目标构建平台:PC










Video URL: https://www.youtube.com/watch?v=_gEcntscnC0

This pack contains a full-fledged environment inspired by the British castles of the early 14th century. Ranging from a wide variety of production ready materials and modular sets to vegetation assets, ThreeDee: Medieval Castle can serve as the perfect starting point for your own environments or games.

Make use of three beautiful light setups, get in touch with our highly flexible Vertex-Paint Shader, and utilize our top notch decals and foliage.

视频网址: https://www.youtube.com/watch?v=_gEcntscnC0

这个包包含一个完整的环境,灵感来自14世纪初的英国城堡。 从各种可生产的材料和模块化集到植被资产, ThreeDee:中世纪城堡 可以作为您自己的环境或游戏的完美起点。

利用三个美丽的灯光设置,与我们高度灵活的顶点油漆着色器联系,并利用我们的顶级贴花和树叶。

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