Features:
- AAA game quality
- Modular architecture meshes and props
- PBR Materials and Textures
- Two fully finished demo maps, day time and night time
Number of Unique Meshes: 163
Collision: Yes (Custom and Automatically Generated)
Vertex Count: 2 – 16,074 tris
LODs: Yes
Number of Materials and Material Instances: 80
Number of Textures: 207
Texture Resolutions:
- 64×64 – 4096×4096
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
特征:
- AAA游戏质量
- 模块化架构网格和道具
- PBR材质和纹理
- 两个完全完成的演示地图,白天和晚上的时间
唯一网格数: 163
碰撞:是(自定义和自动生成)
顶点计数:2-16,074三
Lod:是的
材质和材质实例数: 80
纹理数量: 207
纹理分辨率:
- 64×64-4096×4096
支持的开发平台:
- 窗户:是的
- Mac电脑:是的
Fully modular high quality Carpenters Workshop game environment for use in games and cinematics. Includes game ready props, PBR materials and textures. Supplied with two sample scenes*. Scene one is daytime lighting with leaves blowing in through an open window. Scene two is a night lit scene with a rain effect hitting the glass that can be on or off by switching material instances. Also includes a static lit asset overview scene.
*The foliage outside the window in the daytime shots is not included in the project.
完全模块化的高品质木匠车间游戏环境,用于游戏和电影。 包括游戏准备道具,PBR材料和纹理. 提供两个示例场景*。 场景一是白天的照明,树叶从打开的窗户吹进来. 场景二是一个夜间照明的场景,雨效果击中玻璃,可以通过切换材质实例打开或关闭。 还包括静态点亮的资源概览场景。
*白天拍摄的窗外树叶不包括在项目中。
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