Features:
- 26 meshes
- 4 materials / 21 instances
- 11 textures (4K)
- 1 Blueprint (Fan)
- 1 demo map (as seen in video & images above)
- 1 level sequence ( as seen in video & images above)
Collision: Yes, generated in engine
Vertex Count: 19 meshes less than 1500 vertices, 6 meshes 1107-4221 vertices, 1 mesh 23 432 vertices
LODs: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Additional notes: Demo level uses standard editor primitives (cubes) as walls, floors, ceilings and pillars = super easy to build your own world with tiling materials.
特征:
- 26目
- 4材料/21实例
- 11纹理(4K)
- 1蓝图(风扇)
- 1演示地图(如上图所示)
- 1级序列(如上面的视频和图像所示)
碰撞:是的,在引擎中产生
顶点数:19个网格小于1500个顶点,6个网格1107-4221个顶点,1个网格23 432个顶点
Lod:不
支持的开发平台:
Windows:是的
Mac:是的
附加说明:演示关卡使用标准编辑器图元(立方体)作为墙壁,地板,天花板和柱子=超级容易用平铺材料构建自己的世界。
Video HERE
Playlist of all my assets HERE
My other assets page HERE
A world built on electronic components and chip walls, filled with flashing LEDs and scaled for the character to dive in to a beautiful surreal realism.
短片 这里
我所有资产的播放列表 这里
我的其他资产页面 这里
一个建立在电子元件和芯片墙上的世界,充满了闪烁的Led和缩放的角色潜入一个美丽的超现实现实主义。
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