Features:
- Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
- 6 Pre made Characters
- 5 Color Variations
- 3 Types of Armor
- 35 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
- The Jaw and Visors can be opened with the additional jaw bone
- Cape, Jaw and two Visors have additional bones
- You can mix all colors separately
- Cloth and Cape are simulated
- All parts can be mixed separately with the Material Instances
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 6
Vertex counts of characters: 23 853 – 35 858
Number of Materials and Material Instances: 9 Materials and 84 Material Instances
Number of Textures: 171
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
特征:
- 装备史诗骨架(不需要重新定位,装备UE4人体模型骨架)
- 6个预先制作的字符
- 5种颜色变化
- 3种盔甲
- 35个分离的骨架网格对于所有部件,您可以轻松添加或删除装甲的任何部分。
- 颌骨和遮阳板可以用额外的颌骨打开
- 斗篷,下巴和两个遮阳板有额外的骨头
- 您可以单独混合所有颜色
- 布和斗篷进行模拟
- 所有部件都可以与材料实例单独混合
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
字符数:6
字符的顶点计数:23 853 – 35 858
材质和材质实例数:9个材质和84个材质实例
纹理数量:171
纹理分辨率:4096×4096
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
VIDEO PREVIEW – https://www.youtube.com/watch?v=yXl1rfUiwW0
Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4
Other Undeads:
Undead Soldier – https://www.unrealengine.com/marketplace/en-US/product/undead-soldier
Undead Guardian – https://www.unrealengine.com/marketplace/en-US/product/undead-guardian
Undeadd Mages – https://www.unrealengine.com/marketplace/en-US/product/undead-mage
6 Pre Made Characters!
5 Weapons!
Character: tris 33 344 – 51 000, verts 23 853 – 35 858
Sword: tris 1 280, verts 764
Long Sword: tris 1 280, verts 804
Spear: tris 918, verts 608
Shield: tris 918, verts 581
Shield Big: tris 1 252, verts 847
Rigged with Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Visor_01, u_Visor_02, u_Cape_01_L, u_Cape_02_L, u_Cape_03_L, u_Cape_04_L, u_Cape_01_R, u_Cape_02_R, u_Cape_03_R, u_Cape_04_R, u_Cape_01, u_Cape_02, u_Cape_03, u_Cape_04
PBR Textures Metall/Roughness
4K Textures – Body, Body&LegsArmor, Helmet&ArmsArmor, Sword, LobgSword, Shield, Shield Big, Spear, Outfit
You can reduce the textures quality without much loss of quality
Textures – normal, metallic, roughness, albedo, AO, opacity, emissive
Each Metal has 5 Color Variations
Metal Color can be changed Separately!
Cloth and Cape have 5 Color Variations
Leather Belts have 4 Color Variations
There are 6 armor options – Default, Ornament_01, Ornament_02 and Rust Version of Each Ornament
All the Metals including Weapons have Rust version
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
Features:
-
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
-
6 Pre made Characters
-
5 Color Variations
-
3 Types of Armor
-
35 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
-
The Jaw and Visors can be opened with the additional jaw bone
-
Cape, Jaw and two Visors have additional bones
-
You can mix all colors separately
-
Cloth and Cape are simulated
-
All parts can be mixed separately with the Material Instances
If you have any problems, please contact me evgeny_novozhilov@mail.ru
视频预览 -https://www.youtube.com/watch?v=yXl1rfUiwW0
免责声明:在Marmoset Toolbag3和虚幻引擎5中制作的渲染,大部分素材都是在虚幻引擎4中制作的
其他Undeads:
亡灵士兵-https://www.unrealengine.com/marketplace/en-US/product/undead-soldier
亡灵守护者-https://www.unrealengine.com/marketplace/en-US/product/undead-guardian
未装备的法师-https://www.unrealengine.com/marketplace/en-US/product/undead-mage
6个预先制作的角色!
5武器!
性格: 特里斯33 344 – 51 000,verts23 853 – 35 858
剑: tris1 280,verts764
长剑: tris1 280,verts804
矛拢潞: tris918,verts608
护盾: tris918,verts581
大盾: tris1 252,verts847
用史诗骨架装备
用史诗般的骨架装备。 添加到Epic骨架的其他骨骼:u_Jaw,u_Visor_01,u_Visor_02,u_Cape_01_L,u_Cape_02_L,u_Cape_03_L,u_Cape_04_L,u_Cape_01_R,u_Cape_02_R,u_Cape_03_R,u_Cape_04_R,u_cape_01,u_cape_02,u_cape_03,u_cape_04
PBR纹理金属/粗糙度
4k纹理-身体,身体和腿部武器,头盔和手臂武器,剑,LobgSword,盾牌,盾牌大,矛,装备
您可以降低纹理质量而不会损失太多质量
纹理-正常,金属,粗糙度,反照率,AO,不透明度,发射
每种金属有5种颜色变化
金属颜色可以单独改变!
布和斗篷有5种颜色变化
皮带有4种颜色变化
有 6 装甲选项-每个装饰品的默认、装饰_01、装饰_02和锈版
包括武器在内的所有金属都有生锈版本
所有的颜色都可以混合,以获得新的外观
您可以更改每个部分的颜色 分别地.
配备史诗骨架,没有重定位,100%兼容UE4人体模型骨架。 颜色变化的材质实例。 所有部件的分离骨架网格体
特征:
-
装备史诗骨架(不需要重新定位,装备UE4人体模型骨架)
-
6个预先制作的字符
-
5种颜色变化
-
3种盔甲
-
35个分离的骨架网格对于所有部件,您可以轻松添加或删除装甲的任何部分。
-
颌骨和遮阳板可以用额外的颌骨打开
-
斗篷,下巴和两个遮阳板有额外的骨头
-
您可以单独混合所有颜色
-
布和斗篷进行模拟
-
所有部件都可以与材料实例单独混合
如果您有任何问题,请与我联系 evgeny_novozhilov@mail.ru
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