Features: 

* Landscape.

* Game ready. 

 * Extremely easy to use.

 * Modular assets with customizable parameters 

* Drag and drop material variations.

Number of Unique Meshes: 142 meshes and 60 decals

Collision: (Yes, It is possible to enter accesible buildings, Other props automatically generated)

Vertex Count: 

For Props : Vertex Count: 388608 total. Min:4, Max:31108, Average :4500

For Landscape : 793800

LODs: Automatically generated

Number of Materials and Material Instances: 131 Materials and 111 Material Instances

Number of Textures: 575

Texture Resolutions: 2048X2048 for small props, 4096X4096 for architectural large props, 512X512 and 1024X1024 for decals.

Supported Development Platforms:

Windows: (Yes)

Mac: (Not tested)

Important/Additional Notes:

特征: 

*景观。

*游戏准备就绪。 

 *非常容易使用。

 *具有可定制参数的模块化资产 

*拖放材料变化。

唯一网格数:142个网格和60个贴花

碰撞:(是的,有可能进入accesible建筑物,其他道具自动生成)

顶点计数: 

道具:顶点数:388608总数. 最小:4,最大:31108,平均:4500

景观:793800

Lod:自动生成

材质和材质实例数:131个材质和111个材质实例

纹理数量:575

纹理分辨率:2048×2048用于小型道具,4096×4096用于建筑大型道具,512×512和1024×1024用于贴花。

支持的开发平台:

视窗:(是)

Mac:(未测试)

重要/附加注意事项:










DISCORD!

DEMONSTRATION VIDEO

OLD VIDEO

DEMO

The project is updated;

Landscape material's renewed as seamless

Drone blueprint's added to fly drone on a route (itself).

Projector blueprint's added to rotate the projector lights.

This is game ready extended modular Mars Colony map consists of various structures and vehicles.

In this map there are lots of buildings, structures, vehicles, props and environment to provide user to create a world for various scenarios. (164 meshes, 60 decals)

* There are 2 landscape materials (one of them consist of 4 and the other one consist of 8 materials)

* There are 2 kind of rock to be used as foliage.

* There are 5 accessible buildings that filled by essential props and 4 inaccessible buildings.

  • Living capsules, arboretum, energy center, medical buildings, military depots (accessible)
  • Solar plant, water tank, comms center, drone pad

* 2 buildings are modular to create different types.

* There are 2 air and 2 ground vehicles.

  • Spacecraft, drone, battletank and SAM vehicle.

* There are plenty of decals to add details.

* There are 6 types of wall.

* All props are textured by PBR materials.

* Each door and hatched is ready to be moved (open/close)

* There is various partical systems to create fog, smoke and cloud.

不和!

示范短片

旧视频

示范

项目更新;

景观材料更新为无缝

无人机蓝图添加到飞行路线上的无人机(本身)。

增加了投影仪蓝图来旋转投影仪灯光.

这是游戏准备扩展模块化火星殖民地地图由各种结构和车辆。

在这张地图中有很多建筑物,结构,车辆,道具和环境,为用户提供创建各种场景的世界。 (164目,60贴花)

*有2个景观材料(其中一个由4个组成,另一个由8个材料组成)

*有两种岩石可用作树叶。

*有5个可进入的建筑物,由基本道具填满,4个不可进入的建筑物。

  • 生活胶囊,植物园,能源中心,医疗大楼,军事仓库(可访问)
  • 太阳能发电厂,水箱,通讯中心,无人机垫

*2建筑物是模块化的,以创建不同的类型。

*有2个空中和2个地面车辆。

  • 航天器,无人机,battletank和SAM车辆。

*有大量的贴花添加细节。

*有6种类型的墙。

*所有道具均采用PBR材质纹理。

*每个门和孵化准备移动(打开/关闭)

*有各种不同的系统来产生雾、烟和云。

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