Features:
- 5 Landscapes
- 1 Sky image
- 10 Fractal 3D meshes (5 for optimized UE4 versions with LODs and 5 high res UE5 versions)
- 6 maps with different light setups (1 overview map included)
- Original 8k heatmaps
- Basic Landscape material
Texture Sizes:
- Landscape heatmaps: 8128×8128
- All other textures are mostly 4096×4096. Very small amount of them are 2048×2048.
Collision: Yes, automatic. Fractal meshes have convex collisions made.
LODs: Yes, automatic landscape LOD. Fractal meshes have Level Architecture LODs with custom set up distance values.
Number of Meshes: 5 Landscapes, 10 static meshes and an additional static mesh for Sky Sphere.
Number of Materials and Material Instances: 5 Base Materials, 14 Material Instances, 4 Material Functions
Number of Textures: 20
Supported Development Platforms: Desktop and Console.
Supported Target Build Platforms: Desktop and Console.
Important/Additional Notes: Please reach out to me via email (darth_velarion@yahoo.com) or here if you don’t know how to use heatmaps to use in your own landscape materials. I’ll be happy to help.
特征:
- 5景观
- 1天空图像
- 10个分形3d网格(5个用于具有Lod的优化UE4版本和5个高分辨率UE5版本)
- 6张不同灯光设置的地图(包括1张概览地图)
- 原8k热图
- 基本景观材料
纹理尺寸:
- 景观热图:8128×8128
- 所有其他纹理大多是4096×4096。 其中极少量为2048×2048。
碰撞: 是的,自动的。 分形网格具有凸碰撞。
Lod: 是的,自动地形LOD。 分形网格体具有具有自定义设置距离值的关卡架构Lod。
网格数: 5个地形,10个静态网格体和一个额外的静态网格体的天空球体。
材质和材质实例数: 5个基础材质,14个材质实例,4个材质函数
纹理数量: 20
支持的开发平台: 桌面和控制台。
支持的目标构建平台: 桌面和控制台。
重要/附加注意事项: 请通过电子邮件与我联系(darth_velarion@yahoo.com)或者在这里,如果您不知道如何使用热图在您自己的地形材质中使用。 我很乐意帮忙。
Flyby Video: https://youtu.be/8PG9uQCUlJg
Documentation video for changing Landscape Material and using Heatmaps: https://youtu.be/emnYiW7atfc
Elite Landscapes is a very affordable pack for high resolution landscapes. FractaI Alien pack features 5 high quality landscapes with 8k resolution heightmaps, high quality fractal models created with an in-house fractal software; two versions for UE4 and high res UE5, animated cloud shadows and a movie matte painting quality sky panorama. Also included the levels and light setups you see on the screenshots and video.
The pack has a very basic landscape material but for anyone who wants to use advanced landscape materials; I also included the original heatmaps so that you can have all the details of the original terrain with your own materials or any material pack that can be found in the Marketplace.
Sky Sphere uses the same system as in Epic’s Demonstration Projects. It’s a one, distorted 360 degree image, modified for the UVs of a sphere mesh.
飞掠视频: https://youtu.be/8PG9uQCUlJg
更改地形材质和使用热图的文档视频: https://youtu.be/emnYiW7atfc
精英景观是一个非常负担得起的包高分辨率景观. 分形外星人包拥有5个高品质的景观与8k分辨率的高度图,高品质的分形模型创建与内部分形软件;两个版本的UE4和高rese5,动画云阴影和电影磨砂画质量天空全景。 还包括您在屏幕截图和视频中看到的级别和灯光设置。
这个包有一个非常基本的地形材料,但对于任何想要使用高级地形材料的人来说,我还包括了原始的热图,这样你就可以用你自己的材料或任何可以在市场上找到的材料包来获得原始地形的所有细节。
Sky Sphere使用与Epic演示项目相同的系统。 这是一个扭曲的360度图像,修改为一个球体网格的Uv.
评论(0)