Features:
- Lighting is fully done in LUMEN
- Set of Sci-fi modular pieces for creating interiors including walls and floors.
- High quality meshes with correct face weighted normal
Number of Unique Meshes: 142 Meshes
Collision: Yes, custom
Vertex Count: Ranges from 1500 vertices to 16000 (For some Big Meshes like Bed, ArtificialFloraDevice and Etc: On average 20000)
LODs: No
Number of Materials and Material Instances: 85
Number of Textures: 165
Texture Resolutions: All Textures in 4K (You can Change it)
Windows: Yes
Realistic Slum Alley * Drivable Military Truck (Nanite) * MegaPack: Realistic Props * Robot Wars Template
Space Telescope Simulator * Post-Apocalyptic Urban City * Mars Rover Simulator
.
特征:
- 照明完全完成在 管腔/管腔
- 一套科幻模块化件,用于创建内部,包括墙壁和地板。
- 具有正确面部加权法线的高质量网格
唯一网格数:142网格
碰撞:是的,定制
顶点数:从1500个顶点到16000个顶点(对于像床、人工网格等大型网格:平均20000个)
Lod:不
材质和材质实例数:85
纹理数量:165
纹理分辨率:所有纹理在4K(你可以改变它)
Windows:是的
现实的贫民窟小巷 * 可驾驶军用卡车(Nanite) * MegaPack:逼真的道具 * 机器人战争模板
太空望远镜模拟器 * 后世界末日的城市 * 火星探测器模拟器
.





Videos:
Update 1.1 : Ue4.25-4.27 Available now.
A space station with various sections including a large number of rooms which is connected with detailed corridors assembled by modular pieces and a Huge Hangar that can be used as a train station or spaceship docking area. because of the amount my obsession with details in my works I made almost all of the high-poly base assets in Solidworks which is used in other industries for designing engineering parts and products.
the amount of micro details in each individual asset is high and can be seen in any close-up shot. because of this, it’s suitable for most purposes that need great quality and fidelity be it in a CG-Movie, Game or just a still render.
Features:
-
Lighting is fully done in LUMEN
-
Set of Sci-fi modular pieces for creating interiors including walls and floors.
-
High quality meshes with correct face weighted normal
短片:
更新1.1:Ue4.25-4.27现在可用。
一个空间站,有许多不同的部分,包括大量的房间,这些房间与由模块化部件组装的详细走廊相连,还有一个巨大的机库,可以用作火车站或宇宙飞船停靠区。 由于我对作品细节的痴迷,我在Solidworks中制作了几乎所有用于其他行业设计工程零件和产品的高聚基础资产。
每个资产的微观细节量很高,可以在任何特写镜头中看到。 正因为如此,它适用于大多数需要高品质和保真度的目的,无论是在CG电影,游戏还是只是一个静态渲染。
特征:
-
照明完全完成在 管腔/管腔
-
一套科幻模块化件,用于创建内部,包括墙壁和地板。
-
具有正确面部加权法线的高质量网格

评论(0)