Objects:

  • 24 Prefabs all fully customizable in Blueprint.
  • Advanced Scripted Blueprints for Highways.
  • 93 Modular building pieces, greebles, decorations and Props
  • Low poly Distance Skyscraper assets
  • 1x Advanced Trimsheet texture featuring greebles, nuts, bolts, tracks, panels, cylinders, rectangles, scifi shapes etc.
  • Props and decorations including Crates, Boxes, Antennas, Cannisters, Ladders, Railings, Walkways
  • Includes original source files (both FBX and Blender) so you can edit the meshes or create your own.

Advanced Master Material:

  • 32 material presets (Wood, Metal, Stone Wall, Mud Wall)
  • Unique Trimsheet texture featuring numerous Sci-Fi Details
  • 24 Custom Textures (including normal maps and height maps)
  • Supports UV-less workflow, add texture to meshes without spending time on uvs.
  • Blend shader. Combine two textures with a blend mask.
  • Damage shader. Add realistic damage to your assets
  • Parallax Occlusion mapping support.
  • Tiling, Tint and Strength functionality.

All assets optimized for high performance. You can further improve performance by Merging static meshes in the editor.

Example Level:

  • Large SciFi City scene.
  • Skydome and lighting setup

Texture Resolutions: All Textures 2048×2048 or greater.

View Brushify Changelog

对象:

  • 全部24个预制件 在蓝图中完全可自定义。
  • 高速公路的高级脚本蓝图。
  • 93模块化建筑件,greebles,装饰品和道具
  • 低距离摩天大楼资产
  • 1x高级Trimsheet纹理具有greebles,螺母,螺栓,轨道,面板,圆柱体,矩形,scifi形状等。
  • 道具和装饰,包括板条箱,盒子,天线,罐头,梯子,栏杆,走道
  • 包括原始源文件(FBX和Blender),以便您可以编辑网格或创建自己的网格。

高级主材料:

  • 32种材料预置(木材、金属、石墙、泥墙)
  • 独特的装饰片纹理,具有许多科幻细节
  • 24个自定义纹理(包括法线贴图和高度贴图)
  • 支援服务 无紫外线工作流程,为网格添加纹理,而无需在uv上花费时间。
  • 混合着色器. 使用混合蒙版组合两个纹理。
  • 伤害着色器. 给你的资产增加现实的伤害
  • 视差遮挡映射支持。
  • 平铺,色调和强度功能。

所有资产优化的高性能。 您可以通过在编辑器中合并静态网格体来进一步提高性能。

示例级别:

  • 大型科幻城市场景。
  • Skydome和照明设置

纹理分辨率:所有纹理2048×2048或更大。

查看Brushify更新日志










Please Enable DX12 in project settings (search Default RHI and set to dx12) for better performance with this product.

Find out more about the complete Brushify system at: www.brushify.io

Extensive Documentation: www.brushify.io/docs

Contact our Direct Email Support: support@brushify.io

Videos:

Brushify – Sci-Fi Buildings Showcase Video and Tutorial

Brushify – Beginner Tutorial in Unreal Engine 5

Create realistic Sci-Fi cities from modular assets with the Sci-Fi Buildings Pack.

READY MADE LEVEL

Complete playable Sci-Fi Buildings level ready to go out of the box.

Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.

MODULAR SCI-FI BUILDING SYSTEM WITH PREFABS

The pack comes with Prefabs that allow you to quickly create entire cities. Simply drag and drop buildings into the world. Each building is a blueprint that combines multiple modular meshes, decorations and props. This allows you to edit a building directly, including altering the number of floors, adding decorative elements and changing materials. Also includes advanced Spline Blueprints for Highways. The advanced master material allows you to quickly and easily modify the look of the buildings and props.

EXTREMELY MEMORY OPTIMIZED

All assets utilize a single Trimsheet texture combined with various additional tiling damage/detail textures. This gives a huge advantage in regards to GPU memory (only ~256mb is utilized for rendering the entire example city scene.)

BRUSHIFY LANDSCAPE AUTO MATERIAL

The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes.

  • Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.

  • Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.

  • Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.

  • The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.

COMBINING PACKS

Brushify packs can easily be merged together, in the Epic launcher, click ‘Add to project’ then choose ‘Overwrite files’. This is required because Brushify packs share some generic objects, textures and shaders.

TECHNICAL SPECIFICATIONS

Objects:

  • 24 Prefabs all fully customizable in Blueprint.

  • Advanced Scripted Blueprints for Highways.

  • 93 Modular building pieces, greebles, decorations and Props

  • Low poly Distance Skyscraper assets

  • 1x Advanced Trimsheet texture featuring greebles, nuts, bolts, tracks, panels, cylinders, rectangles, scifi shapes etc.

  • Props and decorations including Crates, Boxes, Antennas, Cannisters, Ladders, Railings, Walkways

  • Includes original source files (both FBX and Blender) so you can edit the meshes or create your own.

Advanced Master Material:

  • 32 material presets (Wood, Metal, Stone Wall, Mud Wall)

  • Unique Trimsheet texture featuring numerous Sci-Fi Details

  • 24 Custom Textures (including normal maps and height maps)

  • Supports UV-less workflow, add texture to meshes without spending time on uvs.

  • Blend shader. Combine two textures with a blend mask.

  • Damage shader. Add realistic damage to your assets

  • Parallax Occlusion mapping support.

  • Tiling, Tint and Strength functionality.

All assets optimized for high performance. You can further improve performance by Merging static meshes in the editor.

Example Level:

  • Large SciFi City scene.

  • Skydome and lighting setup

Texture Resolutions: All Textures 2048×2048 or greater.

请在项目设置中启用DX12(搜索默认RHI并设置为dx12),以获得更好的性能与此产品。

了解更多关于完整的刷化系统的信息,请访问: www.brushify.io

大量文件: www.brushify.io/docs

联系我们的直接电子邮件支持: support@brushify.io

短片:

画笔-科幻建筑展示视频和教程

Brushify-虚幻引擎5入门教程

使用科幻建筑包,从模块化资产创建逼真的科幻城市。

现成的水平

完整的可玩科幻建筑水平准备开箱即用。

允许您立即开始测试您的游戏,创建过场动画和学习示例设置。

带有预制件的模块化科幻建筑系统

该包配有预制件,可让您快速创建整个城市。 只需将建筑物拖放到世界中即可。 每个建筑都是一个蓝图,它结合了多个模块化网格体、装饰物和道具。 这允许您直接编辑建筑物,包括更改楼层数,添加装饰元素和更改材料。 还包括高速公路的高级样条蓝图。 高级主材料可让您快速轻松地修改建筑物和道具的外观。

极大的内存优化

所有资源都使用一个单独的修剪纹理与各种额外的平铺损坏/细节纹理相结合。 这在gpu内存方面提供了巨大的优势(只有~256mb用于渲染整个示例城市场景。)

刷化景观汽车材料

最快的方式建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景.

  • 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。

  • 只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群落匹配的优化岩石/草。

  • 支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。

  • 整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。

组合包装

刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。

技术规格

对象:

  • 全部24个预制件 在蓝图中完全可自定义。

  • 高速公路的高级脚本蓝图。

  • 93模块化建筑件,greebles,装饰品和道具

  • 低距离摩天大楼资产

  • 1x高级Trimsheet纹理具有greebles,螺母,螺栓,轨道,面板,圆柱体,矩形,scifi形状等。

  • 道具和装饰,包括板条箱,盒子,天线,罐头,梯子,栏杆,走道

  • 包括原始源文件(FBX和Blender),以便您可以编辑网格或创建自己的网格。

高级主材料:

  • 32种材料预置(木材、金属、石墙、泥墙)

  • 独特的装饰片纹理,具有许多科幻细节

  • 24个自定义纹理(包括法线贴图和高度贴图)

  • 支援服务 无紫外线工作流程,为网格添加纹理,而无需在uv上花费时间。

  • 混合着色器. 使用混合蒙版组合两个纹理。

  • 伤害着色器. 给你的资产增加现实的伤害

  • 视差遮挡映射支持。

  • 平铺,色调和强度功能。

所有资产优化的高性能。 您可以通过在编辑器中合并静态网格体来进一步提高性能。

示例级别:

  • 大型科幻城市场景。

  • Skydome和照明设置

纹理分辨率:所有纹理2048×2048或更大。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。