Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Characters: 1
Number of Animations: 49
Animation Types: In-place
To view the animations in engine from First Person perspective:
- Launch the project
- Open the Overview map
- Press play
- Use right arrow and left arrow on your keyboard to cycle through animations.
This is a small Blueprint created just to easily view the animations from the intended FP view. It is NOT a gameplay Blueprint!
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:是的
动画:是的
字符数: 1
动画数量: 49
动画类型:就地
从第一人称视角查看引擎中的动画:
- 启动项目
- 打开概览地图
- 新闻播放
- 使用键盘上的右箭头和左箭头循环播放动画。
这是一个创建的小蓝图,只是为了从预期的FP视图中轻松查看动画。 它不是一个游戏蓝图!
First Person knife melee. 49 animations, all hand keyed on the Unreal Epic Skeleton. Place your camera wherever you wish in order to get the FP view you desire. The head has animation for each asset so, once you attach the camera to the head bone, you will have the camera animation (shakes for each hit etc.).
The knife model is there purely for reference. You can add your own model, position it like the reference model and attach it to the RIGHT HAND
Of course, if you wish to use that exact low quality model feel free to do so!
THESE ANIMATIONS ARE NOT FOR 3rd PERSON CAMERA!
第一人称刀混战。 49个动画,所有的手键在虚幻史诗骨架。 把你的相机放在你想要的地方,以获得你想要的FP视图. 头部具有每个资源的动画,因此,一旦您将相机连接到头骨上,您将具有相机动画(每次击中都会摇晃等)。).
刀模型在那里纯粹供参考。 您可以添加自己的模型,将其定位为参考模型,并将其附加到右手
当然,如果你想使用那个精确的低质量模型,请随时这样做!
这些动画不是为第三人称相机!
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