Asset Data

  • Number of Unique Meshes: 99
  • Collision: Yes, complex collisions, auto-generated
  • Vertex Count: Different models have a wide range of vertex count; the most frequent models fall into the range of 25k-30k
  • LODs: Nanite/no.
  • Master Materials: 23 (7 Main types + 16 HUD materials)
  • Material Instances: 121 (54 Decals + 3 PBR Decals + 1 Mesh Decals+ 3 Lights + 12 TrimSheet Sub-Masters + 48 TrimSheet Instances)
  • Number of Textures: 105
  • Texture Resolutions: 512×512 to 4096×4096
  • Example Levels: 3 + 3 Streaming levels
  • OS: Windows Yes / Mac Yes (Untested)

Disclamers – Read Carefully

  • This asset requires Unreal Engine 5.1+ in order to use Nanite Correctly. It works in older versions but you will have to disable Nanite
  • The sets of meshes in this asset pack heavily use Nanite. Not all meshes come with nanite enable by default: some assets show graphic artifacts when nanite is enabled; performances improve at the cost of some wrong rendered parts of the mesh.
  • The elevator is programmed to work with the default custom character by default, but it can be easily set to work with any pawn.
  • The defaults maps do not come with lights already optimized. The first map (LV_ExampleMap_1) uses level streaming in order to reduce the performance hit. It is highly recommended to use level streaming when using these assets.
  • This pack can be added to any Unreal project using any platform for flexibility. However, I recommend using this asset pack only within projects targeting the following platforms: (Windows, MacOS, Linux, Playstation, Xbox).

资产数据

  • 唯一网格数:99
  • 碰撞:是的,复杂的碰撞,自动生成
  • 顶点计数:不同的模型具有广泛的顶点计数范围;最常见的模型落入25k-30k的范围
  • Lod:Nanite/不。
  • 主材料:23种(7种主要类型+16种HUD材料)
  • 材质实例:121个(54个贴花+3个PBR贴花+1个网格贴花+3个灯光+12个装饰片子母片+48个装饰片实例)
  • 纹理数量:105
  • 纹理分辨率:512×512至4096×4096
  • 示例级别:3+3流媒体级别
  • 操作系统:Windows是/Mac是(未经测试)

披露者-仔细阅读

  • 此资源需要虚幻引擎5.1+才能正确使用Nanite。 它适用于旧版本,但您必须禁用Nanite
  • 此资源包中的网格集大量使用Nanite。 默认情况下,并非所有网格体都带有nanite enable:启用nanite时,某些资源会显示图形伪像;性能的提高是以网格体的某些错误渲染部分为代价的。
  • 电梯被编程为默认使用默认的自定义字符,但它可以很容易地设置为与任何典当工作。
  • 默认地图没有已经优化的灯光。 第一个映射(LV_ExampleMap_1)使用级别流以减少性能影响。 强烈建议在使用这些资源时使用关卡流。
  • 此包可以使用任何平台添加到任何虚幻项目中,以实现灵活性。 但是,我建议仅在针对以下平台的项目中使用此资源包:(Windows,MacOS,Linux,Playstation,Xbox)。










Preview

The RIGEL interior asset pack is an all-in-one set of resources that includes every element necessary to create sci-fi environments with an industrial look. In addition to a vast set of architecture pieces for corridors, hallways and depots, this pack offers environmental blueprints, including interactive doors, a multi-floor interactive elevator and openable crates.

预览

参宿七内部资产包是一个所有在一组资源,包括每个必要的元素创造科幻环境与工业外观。 除了走廊、走廊和仓库的大量建筑作品外,这个包还提供了环境蓝图,包括交互式门、多层交互式电梯和可打开的板条箱。

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