Number of Unique Meshes: 91
Collision: Yes (automatically, individual)
Vertex Count:
– Building Elements – beams, columns and wall panels (from 12 to 4 237)
– Debris, debris, pieces of floor tiles – (from 3 814 to 46 822)
– Old metal fence – (from 2 940 to 4 080)
LODs: Yes (33 Meshes)
Number of Materials and Material Instances: 71
Number of Textures: 168
Texture Resolutions: The resolution of the textures is varied (from 512 to 4096)
Supported Development Platforms: Windows
Documentation: No
唯一网格数:91
碰撞:是(自动,个人)
顶点计数:
-建筑元素-梁,柱和墙板(从12到4 237)
-碎片,碎片,地砖碎片-(从3 814到46 822)
-旧金属栅栏-(从2 940到4 080)
Lod:是(33目)
材质和材质实例数:71
纹理数量:168
纹理分辨率:纹理的分辨率是不同的(从512到4096)
支持的开发平台:Windows
文件:否
( Link) This building is included and is part of my large “ABANDONED FACTORY / Railway industrial zone” package (Update V.2)>>PACKAGING AND PROPS THAT GO PERFECTLY WITH THIS “ABANDONED BRICK BUILDING” (link): Modular Abandoned Building / Abandoned Props 01 / Abandoned Props 02 <<
(link) PAY ATTENTION TO – MODULAR ABANDONED BUILDING (link) (ready game environment)
(Link) PAY ATTENTION TO – Shopping Mall (MODULAR Environment) (link)
(Link) PAY ATTENTION TO – READY HOSPITAL PROJECT
(link) PAY ATTENTION TO – ABANDONED MILITARY VEHICLES
(link) Industrial ABANDONED WAREHOUSE ( ABANDONED HANGAR )
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>> GAME Video <<
>> Video – Vertex Painting <<
>> Video – QUICKLY add a building to your game level <<
PACKAGING AND PROPS THAT GO PERFECTLY WITH THIS “ABANDONED BRICK BUILDING”: Modular Abandoned Building / Abandoned Props 01 / Abandoned Props 02
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Abandoned brick building (house) with interior and exterior. You buy everything you see in the screenshots. The package includes two demonstration levels. The first demo level is a building – configured blueprint, which you can immediately add to your project and not collect and redo anything. The doors in the building open with the “E” key. The second demo level is a map on which a building is assembled from separate static 3D models. You can easily make the necessary changes or additions. Floors, walls, roof, road – Vertex Painting Material.
All models have a UV lighting map, which allows them to be used in various projects and game engines. If necessary, you can switch from the LOD system to the Nanite system in the settings of the model in a couple of mouse clicks.
(链接)这座建筑包括在内,是我的大型”废弃工厂/铁路工业区”套餐的一部分 (更新V.2)>>与这个”废弃砖瓦建筑”完美搭配的包装和道具(链接): 模块化废弃建筑 / 废弃道具01 / 废弃道具02 <<
(连结) 注意-模块化废弃建筑(链接) (准备好的游戏环境)
(连结) 工业废弃仓库(废弃机库)
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>>游戏视频<<
>>视频-顶点绘画<<
>>视频-快速添加建筑物到您的游戏关卡<<
与这座”废弃砖房”完美搭配的包装和道具: 模块化废弃建筑 / 废弃道具01 / 废弃道具02
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废弃的砖建筑(房子)与内部和外部。 你买你在截图中看到的一切。 该软件包包括两个演示级别。 第一个演示级别是构建配置的蓝图,您可以立即将其添加到项目中,而不是收集和重做任何东西。 大楼的门用”E”键打开。 第二个演示级别是一个地图,在该地图上,建筑物是由单独的静态3d模型组装而成的。 您可以轻松地进行必要的更改或添加。 地板,墙壁,屋顶,道路-顶点绘画材料。
所有模型都有一个UV光照贴图,这允许它们在各种项目和游戏引擎中使用。 如有必要,您可以在模型的设置中从LOD系统切换到Nanite系统,只需点击几下鼠标。
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