Physically-Based Rendering: Yes
Texture Size: 4096×4096 and 2048×2048
Collision: Yes
Vertex Count: 10 to 5500, generally around 2000
LODs: Max 2
Number of Meshes: 93
Number of Materials and Material Instances: 61
Number of Textures: 134
Number of Particles: 3
Engine Compatibility: PC, Mac
Platforms Tested: PC
Documentation Included: No
基于物理的渲染:是
纹理尺寸:4096×4096和2048×2048
碰撞:是的
顶点数:10到5500,一般在2000左右
Lod:最大2
目数:93
材质和材质实例数:61
纹理数量:134
颗粒数:3
引擎兼容性:PC,Mac
测试平台:PC
文件包括:否
Preview: https://www.youtube.com/watch?v=jj8rM3nHI8Q
Project contains a small structure with a detailed interior and surroundings. Environment makes use of practical meshes and tilable materials that you can use in any modern, horror or post-apocalyptic setting.
预览: https://www.youtube.com/watch?v=jj8rM3nHI8Q
项目包含一个小结构与详细的内部和周围环境. 环境使用实用的网格和可倾斜的材料,你可以在任何现代,恐怖或后世界末日的设置中使用。
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