Be aware that Unreal 5 now has Lumen enabled by default. We still support a more game-ready pipeline, and you should disable this feature in your project settings to get results like our screenshots for 5.0. We added support for Lumen and Nanite with version 5.1+. Could look a little different than the original. You can check DEMO to see the differences.
Features:
- Rigged, drivable, playable vehicle(based on great default UE4 vehicle template) with movable parts(wheel, spoon, excavator’s arm). Works with chaos on UE5
- static mesh version of Loader+ vehicle parts
- buttons to animate parts
- game ready and optimized
- deformed landscape by wheels
- big container
- 3 camera views
Number of Meshes: 33
Number of Unique Meshes: 18-23
Collision: Yes, custom and automatically generated
Vertex Count: 266-2500 tris most of objects and up to 59,126 for full bulldozer
LODs: Yes, auto-generated
Number of Materials and Material Instances: 105
Number of Textures: 153
Texture Resolutions:
- 4096 for larger objects
- 2048-4096 most props
- 512-1024 small props
- Terrain: 4096×4096
Supported Development Platforms: Windows PC (should work with others)
Intended Platforms: Desktop, Console, VR
Important/Additional Notes:
For Sky-textures we used great CC0 free textures from PolyHaven: link
If you need any help or additional information please write to us at support@scansfactory.com
请注意,虚幻5现在默认启用了Lumen。 我们仍然支持更多的游戏准备管道,您应该在项目设置中禁用此功能,以获得像我们的5.0屏幕截图一样的结果。 我们在5.1+版本中添加了对Lumen和Nanite的支持。 可能看起来和原来的有点不同。 您可以检查演示以查看差异。
特征:
- 可操纵的,可驾驶的,可玩的车辆(基于伟大的默认UE4车辆模板)与可移动部件(车轮,勺子,挖掘机的手臂)。 在UE5上与混沌一起工作
- 装载机+车辆零件的静态网格版本
- 用于动画部件的按钮
- 游戏准备和优化
- 车轮变形景观
- 大容器
- 3相机视图
目数:33
唯一网格数:18-23
碰撞:是的,自定义和自动生成
顶点计数: 266-2500tris大多数物体和高达59,126的全推土机
Lod: 是的,自动生成
材质和材质实例数:105
纹理数量: 153
纹理分辨率:
- 4096适用于较大物体
- 2048-4096大多数道具
- 512-1024小道具
- 地形:4096×4096
支持的开发平台:Windows PC(应该与其他人一起工作)
预期平台:桌面、控制台、VR
重要/附加注意事项:
对于天空纹理,我们使用了伟大的CC0免费纹理从PolyHaven: 连结
如果您需要任何帮助或其他信息,请写信给我们 support@scansfactory.com
📷 Watch Flythrough (recorded on UE4 before Update 1)
📷 Watch Walkthrough (recorded on UE4 before Update 1)
📷 UE5 support Video
🔥 Discord: JOIN (news, live support, feedback, demos, and gifts) 💡 FAQ: CHECK 💡 Documentation: CHECK 💡 Download: DEMO 💡 Old Reviews and questions: here or here 🔥
✅UPDATE 2 (5.0+)
-collision, structure, namespace fixes
-much better models of bricks
-demo
-nanite and lumen support for 5.1+
✅UPDATE 1
-new additional sample map
-add particles and few ground meshes
-support UE5(Loader Mechanics moves to chaos)
-update demo map with new lighting
-update base materials with details map
Construction site environment with driving front-end loader. The Loader has moving parts and its wheels deform the landscape. You can move the spoon up and down and eject its contents. You can activate the lamps or the brake with buttons. Loader based on a scanned photorealistic vehicle – parts have changed and have been adapted to our version.
In addition, you have objects to build a destroyed environment.
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Check our other products here based on scans. And find out more information about us HERE
📷 手表 飞来飞去 (更新1之前在UE4上记录)
📷 手表 演练/演练 (更新1之前在UE4上记录)
📷 UE5支持 短片
🔥 不和谐: 加入 (新闻,现场支持,反馈,演示和礼物)🙂 常见问题: 检查💡 文件: 支票 💡 下载: 示范 💡老 检讨报告 和 问题:: 这里 或 这里 🔥
✅更新2(5.0+)
-冲突,结构,命名空间修复
-更好的砖模型
-示范
-纳米及流明支持5.1+
✅更新1
-新的附加示例地图
-添加粒子和少量地面网格
-支持UE5(装载机力学移动到混乱)
-更新演示地图与新的照明
-更新基本资料及详细地图
施工现场环境与驱动前端装载机。 装载机具有移动部件,其车轮使景观变形。 您可以上下移动勺子并弹出其内容。 您可以使用按钮激活灯或制动器。 装载机基于扫描的真实感车辆-零件已经改变,并已适应我们的版本。
此外,你有对象来构建一个被破坏的环境。
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根据扫描检查我们的其他产品. 并了解更多关于我们的信息 这里
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