Physically-Based Rendering: Yes
Texture Sizes: 2048×2048 – 2; 1024×1024 -2; 512×512 -5;
Collision: Yes – custom;
Vertex Count: 8 – 3500 per mesh;
LODs: No. The meshes are highly optimized, no LODs required;
Number of Meshes: 350
Number of Materials: 7 materials, 14 instances
Number of Textures: 20
Intended Platform: Desktop
Documentation Included: Yes
基于物理的渲染:是
纹理尺寸:2048×2048-2;1024×1024-2;512×512-5;
碰撞:是-自定义;
顶点数:每个网格8-3500;
Lod:不。 网格高度优化,无需Lod;
目数:350
材料数量:7个材料,14个实例
纹理数量:20
预期平台:桌面
文件包括:是的





Download PC Demo: https://www.dropbox.com/s/xjpfjrufhoipmlf/MultistoryDungeons_Demo.zip
Package contains:
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Over 200 modular parts – walls, floors, arches, railings, columns, staircases and more;
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Ruined versions of walls, floors, arches etc;
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A set of props – furniture, barrels, mugs, potions, books and more;
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Lighting related objects – torches, candles, candlesticks and more;
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Doors, bars and fences;
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2 demo levels (First-Person and Top-Down).
All architectural parts work with grid snapping.
All meshes are highly optimized.
Textures are combined in atlases.
Additional info:
The screenshots and demo levels are made with EU4.17. Included demo levels may look slightly different in other versions of UE.
Latest update info:
Over a 100 new meshes;
Redesigned 1-st person set;
Ruined versions of base blocks, floors, arches etc;
Improved fire effects of torches and candles;
New demo level.
下载PC演示: https://www.dropbox.com/s/xjpfjrufhoipmlf/MultistoryDungeons_Demo.zip
包装内载:
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超过200个模块化零件-墙壁、地板、拱门、栏杆、柱子、楼梯等;
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墙壁,地板,拱门等的破坏版本;
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一套道具-家具,桶,马克杯,药水,书籍等等;
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照明相关物品-火把、蜡烛、烛台等;
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门、栏杆和栅栏;
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2个演示级别(第一人称和自上而下)。
所有建筑部件都使用网格捕捉。
所有网格都经过高度优化。
纹理在地图集中组合。
附加资料:
屏幕截图和演示级别是用EU4.17制作的。 包含的演示级别在其他版本的UE中可能看起来略有不同。
最新更新资讯:
超过100个新网格;
重新设计的1-st人组;
基块,地板,拱门等的破坏版本;
改进火把和蜡烛的火效;
新的演示级别。

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