Physically-Based Rendering: Yes

Texture Sizes: 2048×2048 – 2; 1024×1024 -2; 512×512 -5;

Collision: Yes – custom;

Vertex Count: 8 – 3500 per mesh;

LODs: No. The meshes are highly optimized, no LODs required;

Number of Meshes: 350

Number of Materials: 7 materials, 14 instances

Number of Textures: 20

Intended Platform: Desktop

Documentation Included: Yes

基于物理的渲染:是

纹理尺寸:2048×2048-2;1024×1024-2;512×512-5;

碰撞:是-自定义;

顶点数:每个网格8-3500;

Lod:不。 网格高度优化,无需Lod;

目数:350

材料数量:7个材料,14个实例

纹理数量:20

预期平台:桌面

文件包括:是的










Download PC Demo: https://www.dropbox.com/s/xjpfjrufhoipmlf/MultistoryDungeons_Demo.zip

Package contains:

  • Over 200 modular parts – walls, floors, arches, railings, columns, staircases and more;

  • Ruined versions of walls, floors, arches etc;

  • A set of props – furniture, barrels, mugs, potions, books and more;

  • Lighting related objects – torches, candles, candlesticks and more;

  • Doors, bars and fences;

  • 2 demo levels (First-Person and Top-Down).

All architectural parts work with grid snapping.

All meshes are highly optimized.

Textures are combined in atlases.

Additional info:

The screenshots and demo levels are made with EU4.17. Included demo levels may look slightly different in other versions of UE.

Latest update info:

Over a 100 new meshes;

Redesigned 1-st person set;

Ruined versions of base blocks, floors, arches etc;

Improved fire effects of torches and candles;

New demo level.

下载PC演示: https://www.dropbox.com/s/xjpfjrufhoipmlf/MultistoryDungeons_Demo.zip

包装内载:

  • 超过200个模块化零件-墙壁、地板、拱门、栏杆、柱子、楼梯等;

  • 墙壁,地板,拱门等的破坏版本;

  • 一套道具-家具,桶,马克杯,药水,书籍等等;

  • 照明相关物品-火把、蜡烛、烛台等;

  • 门、栏杆和栅栏;

  • 2个演示级别(第一人称和自上而下)。

所有建筑部件都使用网格捕捉。

所有网格都经过高度优化。

纹理在地图集中组合。

附加资料:

屏幕截图和演示级别是用EU4.17制作的。 包含的演示级别在其他版本的UE中可能看起来略有不同。

最新更新资讯:

超过100个新网格;

重新设计的1-st人组;

基块,地板,拱门等的破坏版本;

改进火把和蜡烛的火效;

新的演示级别。

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