Number of Unique Meshes: 39

Collision: (Yes automatically generated)

Vertex Count: 58 – 4933

LODs: (Yes auto)

Number of Materials and Material Instances: 25

Number of Textures: 65

Texture Resolutions: (512×512, 2048×2048)

唯一网格数:39

碰撞:(是自动生成的)

顶点数:58-4933

Lod:(是自动)

材质和材质实例数:25

纹理数量:65

纹理分辨率:(512×512,2048×2048)










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Story:

The Arabian Afternoon was inspired by the beautiful mosaics and patterns used in Moroccan

riads as well as paintings by artists such as Ludwig Deutsch, Charles Robertson or Hermann

Corrodi.

Style:

The style of this environment can be considered as semi-realistic with a slight stylization in

lighting and color.

Features:
  • Modular meshes: 11 modular meshes to rebuild parts of the interior.

  • Props: 20 props and 3 foliage meshes.

  • Materials: 1 master material used for all meshes in the scene with an array of

  • switches: to customize for many different types of assets and 1 foliage material to adjust basic attributes.

Reviews

CrashA51

I will buy everything on the Marketplace by Robert Roeder’s…. his work is amazing.”

Uncle Fred

The good:

  • Stunning PBR tile textures.

  • Middle-East-style props with a ton of character.

  • Easy to replace master material, not too complex.

  • Nice example scene.

  • Niagra effect was used rather than the outdated system common on the market.

  • A great balance between draw calls and shader complexity on architectural elements.

The bad:

  • I prefer opacity and emissive textures packed into base color and PBR map to reduce draw calls. This is not a show-stopper by any means, just adds some work.

  • The Niagra smoke ribbon effect is nice, but with a proper smoke material, looks 1000x better.

  • It would have been nice to see alternate versions of the foliage using PP 2.0 wind effects.

This was a great pack and easy to integrate. The difference between this pack and the temple with the elephant head is night and day. It’s like a completely different studio made that pack. I look forward to more from this author in the future.”

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故事:

阿拉伯下午的灵感来自摩洛哥使用的美丽马赛克和图案

riads以及ludwig Deutsch,Charles Robertson或Hermann等艺术家的画作

腐蚀。

风格:

这种环境的风格可以被认为是半现实的,在

照明和颜色。

特征:
  • 模块化网格: 11模块化网格重建内部的部分。

  • 道具: 20道具和3叶网格。

  • 资料: 1用于场景中所有网格的主材料,其中包含

  • 开关: 自定义多种不同类型的资源和1个植物材质以调整基本属性。

检讨报告

CrashA51

我会买罗伯特*罗德在市场上的所有东西。… 他的工作是惊人的。”

弗雷德叔叔

好的:

  • 令人惊叹的PBR瓷砖纹理。

  • 中东风格的道具与一吨的性格。

  • 易于更换母材,不会太复杂。

  • 很好的例子场景。

  • 使用了Niagra效应,而不是市场上常见的过时系统。

  • 在建筑元素上绘制调用和着色器复杂性之间实现了很好的平衡。

坏的:

  • 我更喜欢填充到基色和PBR地图中的不透明度和自发光纹理,以减少绘制调用。 这不是一个表演塞子,只是增加了一些工作。

  • Niagra烟带效果很好,但使用适当的烟雾材料,看起来更好1000x。

  • 这将是很好的看到替代版本的树叶使用PP2.0风效果.

这是一个伟大的包,易于集成。 这个包和有象头的寺庙的区别是白天和黑夜. 这就像一个完全不同的工作室制作了那个包。 我期待着将来能从这位作者那里得到更多.”

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