Features:
- 100% Scanned Assets ( Beech Forest Scans )
- Optimized Materials
- Up to 8K texture resolution
- Distance meshes
- Optimized LODs and Billboards
- Procedural Wetness Level
- Scanned Plant Atlases
- Scanned Rock and Tree Meshes
- 5 Landscape Layer
- Procedural Vegetation
- Optimized mesh options (Base Model / Model+Moss+Plants / Model+Plants)
Number of Meshes:
- Beech Trees: 12
- Mossy Rocks: 18
- Stumps: 3
- Logs: 8
- River Paths: 7
- Embankments: 5
- Branches and Leaves: 87
- Twigs: 14
- Small Roks: 19
Plants:
- Petasites hybridus: 20
- Cyclamen : 20
- Rhododendron : 18
- Rubus Meshes : 21
- Subtropical Plant : 45
- Asplenium : 4
- Fern : 21
- Small Fern : 4
- Forest Plant : 15
- Grass : 12
- Ground Cover Plant : 37
- Hedera : 1
- Lemna : 9
- Sambucus nigra : 4
Number of Materials: 13
Number of Instance Materials: 55
Number of Textures: 186
Number of Static Meshes: 401
Texture dimensions: the majority of assets use 8192×8192 Albedo, 4096×4096 Normal and 2048×2048 HRA (HeightMap, Roughness, AO) textures
Collision: Yes
Vertex Count: ~75000/25000/7500/150 (trees & rocks) ~5500-750 (medium assets), ~3500-50 (plants)
LODs: 1-4 Levels of LOD (Last LOD is Billboard in Trees)
Intended Platform: PC ,PS4, PS5, XBSX, XBSS
Platforms Tested: PC
特征:
- 100%扫描资产( 山毛榉森林扫描 )
- 优化材料
- 高达8k纹理分辨率
- 距离网格
- 优化的Lod和广告牌
- 程序湿润程度
- 扫描植物图集
- 扫描岩石和树木网格
- 5景观层
- 程序性植被
- 优化网格选项(基础模型/模型+苔藓+植物/模型+植物)
网格数:
- 山毛榉树:12
- 苔藓岩石:18
- 树桩:3
- 日志:8
- 河径:7
- 堤防:5
- 枝叶:87
- 树枝:14
- 小Roks:19
植物:
- Petasites hybridus:20
- 仙客来:20
- 杜鹃花:18
- Rubus网格:21
- 亚热带植物:45
- 舞台:4
- 蕨类植物:21
- 小蕨类:4
- 森林植物:15
- 草:12
- 地面复盖工厂:37
- Hedera:1
- Lemna:9
- Sambucus nigra:4
材料数量: 13
实例材料数量: 55
纹理数量: 186
静态网格数: 401
纹理尺寸:大多数资源使用8192×8192反照率、4096×4096法线和2048x2048HRA(高度图、粗糙度、AO)纹理
碰撞:是的
顶点数:~75000/25000/7500/150(树木和岩石)~5500-750(中等资产),~3500-50(植物)
Lod:1-4级LOD(最后一个LOD是树上的广告牌)
预期平台:PC,PS4,PS5,XBSX,XBSS
测试平台:PC





Discord Channel | Website | Free Assets | Documentation
Playable DEMO: SL DEMO LAUNCHER
Cinematic Video: https://www.youtube.com/watch?v=pe84aoPBWwA
Real-Time Video: https://youtu.be/FLwnffPd7yQ
General RoadMap:
- Beech Forest Autumn version.
- New “No Lake” map. (Planar Reflection is causing a lot of performance right now)
- Playable demo.
- Interactive plants
NOTE: This project supports RTX2080 and higher graphic cards. Lumen is still not at the desired performance at 5.1. Please do not ignore this before buying.
If you are going to use it in your own project, please use the “Our Render” settings:
Edit/Project Settings/Rendering:
- Enable virtual texture support: ON
- Dynamic Global Illumination Method: Lumen
- Reflection Method: Lumen
- Use Hardware Ray Tracing when available: ON
- High Quality Translucency Reflections: ON
- Shadow Map Method: Shadow Maps
- Support Hardware Ray Tracing: ON
- Generate Mesh Distance Fields: ON
- Distance Field Voxel Density: 0.1
Beech Forest Ecosystem is based on the “Temperate Broadleaf Forest” biomes. Beech Forest density is made up of Beech Trees, Ferns, Butterburs (Petasites hybridus) and Rhododendrons.
This package has been developed specifically for UnrealEngine5. New technology Lumen are used in the project.
This package was created by scanning the full ecosystem. 3D Assets are scanned according to the world scale and the PBR is calibrate. Each 3D Assets comes with meticulously optimized polygone, UVs and LODs. Atlases were calculated using 120 different LED light sources and Surface scans baked over 200 million polygons. This is a complete kit, designed specifically for creating huge, yet detailed environments in your UnrealEngine 5 project.
You can see all Beech Forest scans here: Beech Forest Scans
可玩演示: SL演示启动器
电影短片: https://www.youtube.com/watch?v=pe84aoPBWwA
实时视频: https://youtu.be/FLwnffPd7yQ
一般路线图:
- 山毛榉森林秋季版。
- 新的”无湖”地图。 (平面反射现在引起了很多性能)
- 可玩的演示。
- 互动植物
注:本项目支持RTX2080 和 更高 图形卡。 流明在5.1处仍未处于期望的性能。 购买前请不要忽视这一点。
如果您打算在自己的项目中使用它,请使用”我们的渲染”设置:
编辑/项目设置/渲染:
- 启用虚拟纹理支持: 上
- 动态全局照明方法: 管腔/管腔
- 反射方法: 管腔/管腔
- 可用时使用硬件光线追踪: 上
- 高质量半透明反射: 上
- 阴影贴图方法: 阴影地图
- 支持硬件光线追踪: 上
- 生成网格距离场: 上
- 距离场体素密度: 0.1
山毛榉森林生态系统 是基于”温带阔叶林“生物群落。 山毛榉林密度由 山毛榉树, 蕨类植物, Butterburs(Petasites hybridus) 和 杜鹃花.
这个包是专门为 UnrealEngine5. 新技术 管腔/管腔 在项目中使用。
这个包是由 扫描整个生态系统. 3D资产扫描根据 世界规模 而 PBR 被校准。 每个3D资产都有精心优化的多边形, UVs 和 Lod. 地图集是用 120种不同的LED灯 源和表面扫描烤过 2亿个多边形. 这是一个完整的套件,专为在您的UnrealEngine5项目中创建庞大而详细的环境而设计。
你可以在这里看到所有的山毛榉森林扫描: 山毛榉森林扫描

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