Features:
- Architecture pieces such as walls, roofs, floors, and stairs
- Props such as doors, windows, window shutters, barrels, beds, tools, weapons, armor
- Vertex paint blended materials to reduce visual tiling
- High quality PBR textures with a consistent texel density
- Blueprints to manage each building and all of its props as one object and to provide easy customization
- Blueprints to provide animation to doors, window shutters, chests, door bolts and to allow light sources such as candles and lanterns to be switched on or off
- An animation sequence for the forge bellows
- Quantity of asset types:
- Animation Sequences: 1
- Blueprints: 60
- Blueprint Interfaces: 1
- Maps: 1
- Skeletal Meshes: 1
- Sound Attenuation: 1
- Sound Cues: 16
- Sound Waves: 33
- Textures: 1101
- 268 @ 1024 x 1024 pixel res or lower
- 640 @ 2048 x 2048 pixels
- 192 @ 4096 x 4096 pixels
- Number of Meshes: 548
- Average mesh vertex count: 5027
- LODs: Yes, automatically generated and custom
- Collision: Yes, automatically generated and custom
- Materials: 34 Materials, 324 Material Instances
- Supported Development Platforms: PC
- Supported Target Build Platforms: PC
- Documentation: https://bit.ly/326qcjX
- Support thread: https://bit.ly/2Z7OGY7
特征:
- 建筑件,如墙壁,屋顶,地板和楼梯
- 道具,如门,窗,百叶窗,桶,床,工具,武器,盔甲
- 顶点油漆混合材料,以减少视觉平铺
- 高质量的PBR纹理,具有一致的纹素密度
- 蓝图将每个建筑物及其所有道具作为一个对象进行管理,并提供轻松的自定义
- 蓝图为门、百叶窗、箱子、门闩提供动画,并允许打开或关闭蜡烛和灯笼等光源
- Forge波纹管的动画序列
- 资产类型数量:
- 动画序列:1
- 蓝图:60
- 蓝图接口:1
- 地图:1
- 骨骼网格:1
- 声音衰减:1
- 声音提示:16
- 声波:33
- 纹理:1101
- 268@1024×1024像素res或更低
- 640@2048×2048像素
- 192@4096×4096像素
- 目数:548
- 平均网格顶点数:5027
- Lod:是的,自动生成和自定义
- 碰撞:是的,自动生成和自定义
- 材料:34个材料,324个材料实例
- 支持的开发平台:PC
- 支持的目标构建平台:PC
- 文件: https://bit.ly/326qcjX
- 支持线程: https://bit.ly/2Z7OGY7
- English buildings: An inn, half-timber house, full-timber house, a blacksmith’s workshop and 4 types of peasant house.
- Norse buildings: A longhouse, a single-roomed house, a double-roomed house.
- Suitable for medieval-era First or Third Person games set in Europe during the 10th to 15th century.
- All buildings are fully furnished and come as Blueprints that are easily inserted into your map within seconds using drag and drop.
- Most buildings can be customized using provided Blueprint controls, e.g. a cellar or a side extension can be added or removed, the roof can be changed from tiles to thatch. The Viking Longhouse and Blacksmith's Workshop do not have any such controls.
- All buildings can be further customized with vertex paint, e.g. color, damage, dirt or moss can be added or removed to the wattle and daub, roof tiles, thatch or wood. See User Guide for possible combinations.
- In addition, it comes with about 200 props such as armor, barrels, baskets, beds, blacksmith tools, blankets, books, boxes, brooms etc.
- All buildings are enterable and some of the props are interactable by the player with the E key. Doors, shutters, chests, drawers and cabinets open and close. Candles and lanterns can be switched on or off. The forge bellows can be squeezed.
- All static meshes have appropriate collision and LODs where necessary (roof pieces don't need collision for example).
- Can easily be added to an existing project.
- Supported with UE versions 4.21.2 or above.
- Demo video: https://www.youtube.com/watch?v=hYsmTrxiKxA
- 英国建筑:客栈、半木屋、全木屋、铁匠作坊和四种农民住宅。
- 北欧建筑:长屋,单间房屋,双间房屋。
- 适用于10至15世纪在欧洲设置的中世纪时代的第一或第三人称游戏。
- 所有的建筑都配备齐全,并以蓝图的形式出现,可以在几秒钟内通过拖放轻松插入到地图中。
- 大多数建筑物都可以使用提供的蓝图控件进行自定义,例如可以添加或删除地窖或侧面扩展,屋顶可以从瓷砖更改为茅草。 维京长屋和铁匠的车间没有任何这样的控制。
- 所有建筑物都可以进一步定制顶点油漆,例如颜色,损坏,污垢或苔藓可以添加或删除的荆棘和涂抹,屋顶瓦,茅草或木材。 有关可能的组合,请参阅用户指南。
- 此外,它还配备了大约200道具,如盔甲,桶,篮子,床,铁匠工具,毯子,书籍,盒子,扫帚等。
- 所有的建筑都是可进入的,一些道具是由玩家用E键交互的。 门,百叶窗,箱子,抽屉和橱柜打开和关闭。 蜡烛和灯笼可以打开或关闭。 锻造波纹管可以被挤压.
- 所有静态网格体在必要时都有适当的碰撞和Lod(例如屋顶件不需要碰撞)。
- 可以很容易地添加到现有的项目。
- 支持UE版本4.21.2或以上。
- 演示视频: https://www.youtube.com/watch?v=hYsmTrxiKxA
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