Features:
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1 4×4 km2 Bunker Map with including several Bunker Settlements, Interiors and Underground Bunkers
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1 Different Lighting Configuration (more foggy and dramatic) for the same Bunker Map
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1 4×4 km2 Shrubland Map with mountains, rivers, canyons
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1 Map for 15+ Premade Bunkers, Towers and Buildings
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110+ Building meshes which are usefull for many building types such as Bunkers, Shelters, Towers, Fortresses etc.
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100+ Props including Radars/ Radio Towers for a vivid Outpost Environment
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17 Different Decals for customizing Modular Buildings
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Niagara System for Fire and Smoke
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Landscape slope materials and normal blend
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Procedurally generated Rocks according to landscape slope angle
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Procedurally generated Shrub biome scattered from the ‘Grass_1’ layer
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Simple wind and sway effect for trees and plants
Total Number of Meshes: 261
Building Meshes: 119
Props: 76
Nature Meshes: 36
Radar/Radio Tower Meshes: 29
Collision: Yes, both custom and automatically generated
Vertex Count: min: 6 Vertices (SM_Floor_Slope_8m_a), max: 64.979 Vertices (SM_RadioTower_8)
LODs: Yes, 4 LODs in general, 2 LODs for few Floor Meshes which have around 8 vertices
Number of Materials and Material Instances:
Number of Materials: 16
Number of Material Instances: 78 (Includes 17 Decals)
Number of Material Functions: 26
Number of Textures: 144 – Buildings are created with Tileable and Trim Textures, Props and Nature Meshes are created with Custom Textures
Texture Resolutions: 1024×1024, 2048×512, 2048×2048, 4096×4096
Supported Development Platforms:
Windows: Yes
特征:
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1个4×4平方公里的掩体地图,包括几个掩体定居点,内部和地下掩体
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1不同的照明配置(更多的雾和戏剧性)相同的掩体地图
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1 4x4km2灌木地图与山脉,河流,峡谷
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1张地图,用于15+预制掩体,塔楼和建筑物
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110+建筑网格,适用于许多建筑类型,如掩体,避难所,塔楼,堡垒等。
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100多个道具,包括雷达/无线电塔,营造生动的前哨环境
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17种不同的贴花,用于定制模块化建筑
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尼亚加拉火灾和烟雾系统
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景观斜坡材料及正常混合
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根据景观坡度角程序生成岩石
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程序生成的灌木生物群落从’Grass_1’层分散
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树木和植物的简单风和摇摆效果
总目数:261
建筑网格:119
道具:76
自然网格:36
雷达/无线电塔网格:29
碰撞:是的,自定义和自动生成
顶点数:最小:6个顶点(SM_Floor_Slope_8m_a),最大:64.979个顶点(SM_RadioTower_8)
Lod:是的,一般是4个Lod,对于只有8个顶点的几个地板网格来说是2个Lod
材质和材质实例数:
材料数量:16
材质实例数:78个(包括17个贴花)
材质功能数量:26
纹理数量:144-建筑物是用可倾斜和修剪纹理创建的,道具和自然网格是用自定义纹理创建的
纹理分辨率:1024×1024,2048×512,2048×2048,4096×4096
支持的开发平台:
Windows:是的
Speed Level Video with Mountain Grassland Environment
FPS Level Creation Tutorial with Mediterranean Island Pack , Military Airport and Abandoned Russian Buildings which are also available in our store page.
Outpost and Bunker Environment made by Freshcan 3D team offers a wide range of variety for users who desire a timeless Outpost bunker environment within 16km2 Shrubland landscape , which has procedural landscape and foliage arrangement. The Outpost bunker building meshes are designed for a more comprehensive bunker environment which can be customised easily with the modularity, decals and many props the pack provides. All the cliffs and rocks in the project are modelled and sculpted patiently.
You can either enjoy the features of the premade Outpost Bunker Demo Maps including different lighting configurations or you can create from scratch with 250+ outpost and bunker meshes the package offers.
PS: Video is taken in UE5 version of the pack
FPS关卡创建教程 与 地中海岛屿群 , 军用机场 和 废弃的俄罗斯建筑 这也可以在我们的商店页面。
前哨和掩体环境 由Freshcan3D团队制作 为希望在16km2灌木林景观内拥有永恒的前哨掩体环境的用户提供各种各样的选择,该景观具有程序性的景观和树叶布置。 前哨掩体建筑网格是为一个更全面的掩体环境设计的,可以很容易地定制与模块化,贴花和许多道具包提供。 项目中所有的悬崖和岩石都是耐心地建模和雕刻的.
您可以享受预制前哨地堡演示地图的功能,包括不同的照明配置,或者您可以从头开始创建250+前哨和地堡网格包提供。
PS:视频是在UE5版本的包中拍摄的
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