Features:
- Vast hand-crafted demo map
- Detailed and carefully textured modular assets
- Most of the assets have customizable colors, hue, saturation and brightness
Number of Unique Meshes: 471
Collision: custom and automatically generated, a few large meshes use per-poly
LODs: Yes
Number of Materials: 50
Number of Material Instances: 292
Number of Textures: 540
Texture Resolutions: 128-4096
Supported Development Platforms:
Windows: Yes
Mac: No
NOTE:
HDRIBackdrop plugin is required (used only on Overview map)
特征:
- 巨大的手工制作演示地图
- 详细和精心纹理的模块化资产
- 大多数资产都具有可自定义的颜色,色调,饱和度和亮度
唯一网格数:471
碰撞:自定义和自动生成,几个大网格使用per-poly
Lod:是的
材料数量:50
材质实例数:292
纹理数量:540
纹理分辨率:128-4096
支持的开发平台:
Windows:是的
Mac:没有
注:
HDRIBackdrop插件是必需的(仅在概述地图上使用)
A vast underground environment with tons of highly customizable modular assets, Blueprint prefabs and furniture/prefabs.
Video (90 sec)
Like the furniture, but don’t need the rest? Check out this asset pack
The following assets have been used in my previous published works (Dead City, Space Colony and Sci-Fi City, Flying Fantasy Town). Most are modified or enhanced for artistic purposes:
SM_AutumnTree01-04
SM_Rug01
SM_Bush01-05
SM_TrashBag01-03
SM_TropicalPlant01-07
SM_TrashPaperPiece01-04
一个巨大的地下环境,拥有大量高度可定制的模块化资产,蓝图预制件和家具/预制件。
短片 (90秒)
像家具一样,但不需要其余的? 看看这个 资产包
我以前发表的作品中使用过以下资产(死城, 太空殖民地与科幻城市, 飞行幻想小镇). 大多数是为了艺术目的而修改或增强的:
SM_AutumnTree01-04
SM_Rug01
SM_Bush01-05
SM_TrashBag01-03
Sm_热带植物01-07
SM_TrashPaperPiece01-04
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