Features:
- Realistic models, animations and textures
- These have an animation set necessary for moving around with root motion(WalkForward, TurnRight, TurnLeft, WalkBack) except swimming and flying.
- Some models, such as birds, include BPs with IK settings.
- Includes third person character BP for animation test.
Scaled to Epic skeleton: Yes(Except insects and frog)
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters:63
Vertex counts of characters:1000-30000
Texture Resolutions:512×512-4096×4096
Number of Animations:4592(When counting InPlace variations as different. )
Animation types (Root Motion/In-place):Both(Other than swimming and flying animations)
Supported Development Platforms:Windows, Mac OS(Except for Groom assets.)
Supported Target Build Platforms: Windows, Mac OS(Except for Groom assets.)
Documentation:https://eizouasobi.blogspot.com/search/label/CompleteAnimalsForUnrealEngine
特征:
- 逼真的模型、动画和纹理
- 除了游泳和飞行之外,这些都有一个动画集,用于移动根运动(WalkForward,TurnRight,TurnLeft,WalkBack)。
- 某些型号(如birds)包含具有IK设置的BPs。
- 包括用于动画测试的第三人称角色BP。
缩放到史诗骨架:是的(昆虫和青蛙除外)
操纵:是的
装备史诗骨架:不
动画:是的
字符数:63
字符顶点数:1000-30000
纹理分辨率:512×512-4096×4096
动画数量:4592(当计算不同的地方变化时. )
动画类型(根运动/就地):两者(游泳和飞行动画除外)
支持的开发平台:Windows,Mac OS(Groom资产除外。)
支持的目标构建平台:Windows,Mac OS(Groom资产除外。)
文件:https://eizouasobi.blogspot.com/search/label/CompleteAnimalsForUnrealEngine
Update (May 8, 2023)(For UE5.1 or later only):
-Tyrannosaurus and Gallimimus were added.
Update(June 29, 2022)(For UE5 or later only):
-Most materials have been unified by material instances.
-Add IKRig.
-Add groom.
Update(April 30, 2022):Support for UE5.
Addition of Groom and IKRIg(For UE5 or later only).
If you want to use groom, please enable the groom plugin and enable project settings-> rendering->optimization support for compute skin cache .
The operation of the groom has been confirmed only on Windows.
Appearance when used in a city sample:
https://www.youtube.com/watch?v=Hv6ROOY5eRI
https://www.youtube.com/watch?v=824nuAikmfo
https://www.youtube.com/watch?v=n4QvLlsT8D4
Future update policy:
Additional IK rigs, instantiation of materials, unification of blueprints, modifications to models and textures.
These will be done in phases.
These modifications will be UE5 or later only.
Update(March 18, 2022) :
-Ankylosaurus, Pachycephalosaurus, Parasaurolophus, and Velociraptor were added.
The following are changes only for version 4.26 and later:
-Added Groom assets for Giraffe, Lion, Gorilla, Zebra, Wildebeest and Ostrich.
(To use Groom, please activate the Groom plug-in. Confirmation was done on Windows only.
If you want to remove Groom assets, once you have also activate the Groom plug-in.)
-Addition of deer and Impala female models.
-Gorilla and Hippopotamus texture were fixed.
-Hippopotamus and African penguin model were fixed.
Update (April 29, 2021) Vulture, Shoebill, Budgerigar, Armadillo, Capybara and Fruit bat were added.
Update (September 27, 2020) Toucan and Ostrich were added.
This package contains models of all animals JunnichiSuko created for UE4.
This contains 85 animals.
All animal names:
17 Birds:
Archaeopteryx, Bald eagle, Budgerigar, Cassowary, Chicken, Harpy eagle, Ostrich, Penguin, Raven, Red crowned crane, Robin, Seagull, Secretarybird, Shoebill, Swan, Toucan, Vulture.
28 Mamals:
Black rhinoceros, Cattle, Deer, Bear, Jerboa, Orca, Giraffe, Camel, Impala, Anteater, Armadillo, Cat, Capybara, Fruit bat, Goat, Elephant, Rabbit, Tapir, Wolf, Gorilla, Hippopotamus, Dolphin, Beaver, Seal, Pig, Squirrel, Horse, Lion.
14 Fishes:
Great white shark, Angelfish, Arowana, Ayu, Betta, Goldfish, Koi, Pirarucu, Salmon, Black rockfish, Horse mackerel, Mahimahi, Tuna, Dunkleosteus
Crocodile, Komododragon, Iguana, five Turtles and Tortoises, Gecko, Mosasaurus, Diplodocus, Spinosaurus, Triceratops, Ankylosaurus, Pachycephalosaurus, Parasaurolophus, Velociraptor, Leaf-tailed gecko.
Eight Invertebrates:
Snowcrab, Tarantula, Ant, Bee, Gold beetle, Anomalocaris, Scorpion, Ammonite.
-For details on individual releases, please see the publisher page.
-For details on BP and future policies, please refer to the documentation.
Technical Details
Features:
-
Realistic models, animations and textures
-
These have an animation set necessary for moving around with root motion(WalkForward, TurnRight, TurnLeft, WalkBack) except swimming and flying.
-
Some models, such as birds, include BPs with IK settings.
-
Includes third person character BP for animation test.
Scaled to Epic skeleton: Yes(Except insects and frog)
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters:63
Vertex counts of characters:1000-30000
Texture Resolutions:512×512-4096×4096
Number of Animations:4592(When counting InPlace variations as different. )
Animation types (Root Motion/In-place):Both(Other than swimming and flying animations)
Supported Development Platforms:Windows, Mac OS(Except for Groom assets.)
Supported Target Build Platforms: Windows, Mac OS(Except for Groom assets.)
Documentation:https://eizouasobi.blogspot.com/search/label/CompleteAnimalsForUnrealEngine
更新(2023年5月8日)(仅适用于UE5.1或更高版本):
-增加了暴龙和Gallimimus。
更新(2022年6月29日)(仅适用于UE5或更高版本):
-大多数材料已由材料实例统一。
-添加IKRig。
-添加新郎。
更新(2022年4月30日):支持UE5。
添加新郎和IKRIg(仅适用于UE5或更高版本)。
如果您想使用groom,请启用groom插件,并为compute skin cache启用项目设置->渲染->优化支持。
新郎的操作仅在Windows上得到确认。
在城市样本中使用时的外观:
https://www.youtube.com/watch?v=Hv6ROOY5eRI
https://www.youtube.com/watch?v=824nuAikmfo
https://www.youtube.com/watch?v=n4QvLlsT8D4
未来更新政策:
额外的ik钻机,材料实例化,蓝图的统一,模型和纹理的修改。
这些将分阶段进行。
这些修改将仅为UE5或更高版本。
更新(2022年3月18日) :
-增加了Ankylosaurus,Pachycephalosaurus,Parasaurolophus和Velociraptor。
以下是仅适用于版本4.26及更高版本的更改:
-增加了长颈鹿,狮子,大猩猩,斑马,角马和鸵鸟的新郎资产。
(要使用Groom,请激活Groom插件。 确认仅在Windows上进行。
如果你想删除新郎资产,一旦你也激活新郎插件。)
-增加鹿和黑斑羚女模特。
-大猩猩和河马纹理被固定。
-河马和非洲企鹅模型被固定。
更新(2021年4月29日)增加了秃鹫,Shoebill,虎皮鹦鹉,犰狳,水豚和果蝠。
更新(2020年9月27日)添加了巨嘴鸟和鸵鸟。
这个包包含了为UE4创建的所有动物的模型。
这包含85只动物。
所有动物名称:
17 鸟类:
始祖鸟, 秃鹰, 虎皮鹦鹉, 食火鸡,鸡, 哈比鹰,鸵鸟, 企鹅, 乌鸦, 丹顶鹤, 罗宾,海鸥, 秘书鸟, [医]鞋钉, 天鹅, 巨嘴鸟, 秃鹫.
28 妈妈:
黑犀牛,牛,鹿, 熊, [医]耶波亚, 逆戟鲸, 长颈鹿, 骆驼, 黑斑羚,食蚁兽,犰狳,猫,水豚,果蝠,山羊,大象,兔子,貘,狼,大猩猩,河马,海豚,海狸,海豹,猪,松鼠,马,狮子。
14 鱼类:
大白鲨,神仙鱼, 龙鱼,龙鱼,Ayu,斗鱼,金鱼, 锦鲤,Pirarucu,鲑鱼,黑岩鱼,马鲭鱼,Mahimahi,金枪鱼,Dunkleosteus
18 爬行动物和两栖动物:
鳄鱼,Komododragon,鬣蜥,五龟龟,壁虎,Mosasaurus,梁龙,Spinosaurus,三角龙,Ankylosaurus,Pachycephalosaurus,Parasaurolophus,Veliraptor,叶尾壁虎。
毒镖蛙.
八 无脊椎动物:
雪卡布, 狼蛛,蚂蚁,蜜蜂,金甲虫,Anomalocaris,蝎子,菊石。
-有关个别版本的详情,请参阅 出版商网页.
-有关BP和未来政策的详细信息,请参阅 文件.
–购买指南
技术细节
特征:
-
逼真的模型、动画和纹理
-
除了游泳和飞行之外,这些都有一个动画集,用于移动根运动(WalkForward,TurnRight,TurnLeft,WalkBack)。
-
某些型号(如birds)包含具有IK设置的BPs。
-
包括用于动画测试的第三人称角色BP。
缩放到史诗骨架:是的(昆虫和青蛙除外)
操纵:是的
装备史诗骨架:不
动画:是的
字符数:63
字符顶点数:1000-30000
纹理分辨率:512×512-4096×4096
动画数量:4592(当计算不同的地方变化时. )
动画类型(根运动/就地):两者(游泳和飞行动画除外)
支持的开发平台:Windows,Mac OS(Groom资产除外。)
支持的目标构建平台:Windows,Mac OS(Groom资产除外。)
文件:https://eizouasobi.blogspot.com/search/label/CompleteAnimalsForUnrealEngine
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