Objects:
- 134 Unique Static Meshes
- 40 Modular meshes for Villages, Forts and tents.
- 88 Generic Medieval Fantasy Props including Weapons, Barrels, Crates, Camping & Cooking items, Furniture, Decorations, Crops, Hunting Apparatus etc.
- Advanced Blueprints for Windmills, Sign Posts, Lamp Posts, Wooden logs and planks.
- 8192×8192 Alpha Brush Texture is included that can be used to sculpt Fantasy style mountains directly into the landscape. 4 separate brushes are stored in the R G B A Channels of the 8k texture.
- 4 Unique Distant Mountain meshes for creating stunning fantasy vista backgrounds for your levels.
- Includes tiling materials/textures for all generic materials like Stone, Wood, Metal etc.
- Includes original source files (FBX Format) so you can edit the meshes or create your own.
Advanced Master Material:
- 34 material presets (Wood, Metal, Stone Wall, Mud Wall)
- 35 Tilable textures (including normal maps and height maps)
- Supports UV-less workflow, add texture to meshes without spending time on uvs.
- Blend shader. Combine two textures with a blend mask.
- Damage shader. Add realistic damage to your assets
- Parallax Occlusion mapping support for Roof materials.
- Tiling, Tint and Strength functionality.
Example Level:
- Large Fantasy example scene complete with background landscape
- Water material
- Skydome and lighting setup
Texture Resolutions: All Textures 2048×2048 or greater.
对象:
- 134个独特的静态网格
- 40个用于村庄、堡垒和帐篷的模块化网格。
- 88通用中世纪幻想道具,包括武器,桶,板条箱,露营和烹饪物品,家具,装饰品,作物,狩猎器具等。
- 风车,标志柱,灯柱,原木和木板的高级蓝图。
- 包含8192x8192Alpha画笔纹理,可用于将幻想风格的山脉直接雕刻到景观中。 4个单独的画笔存储在8k纹理的R G B A通道中。
- 4个独特的遥远的山网格为您的水平创造惊人的幻想远景背景。
- 包括所有通用材料(如石头,木材,金属等)的瓷砖材料/纹理。
- 包括原始源文件(FBX格式),以便您可以编辑网格或创建自己的网格。
高级主材料:
- 34材料预设(木材,金属,石墙,泥墙)
- 35个可倾斜纹理(包括法线贴图和高度贴图)
- 支援服务 无紫外线工作流程,为网格添加纹理,而无需在uv上花费时间。
- 混合着色器. 使用混合蒙版组合两个纹理。
- 伤害着色器. 给你的资产增加现实的伤害
- 屋顶材料的视差遮挡映射支持。
- 平铺,色调和强度功能。
示例级别:
- 大型幻想示例场景与背景景观完成
- 水材料
- Skydome和照明设置
纹理分辨率:所有纹理2048×2048或更大。
This product supports Nanite for Unreal Engine 5.0+
Please Enable Niagara Plugin for atmospheric effects.
Please Enable DX12 in project settings (search Default RHI and set to dx12) for better performance with this product.
Find out more about the complete Brushify system at: www.brushify.io
Extensive Documentation: www.brushify.io/docs
Contact our Direct Email Support: support@brushify.io
Videos:
Brushify – Fantasy Pack (Showcase)
Create realistic epic Fantasy worlds from modular assets with the Brushify Fantasy Pack.
READY MADE LEVEL
Complete playable Fantasy level ready to go out of the box.
The pack comes with a ready made example scene that shows exactly how you can create your own environment.
Allows you to immediately start testing your Gameplay, creating cinematics and learning from the example setup.
MODULAR VILLAGE & FORT BUILDING SYSTEM WITH PREFABS & SPLINES
The pack comes with drag and drop presets for individual buildings. Each building is a blueprint that combines multiple modular meshes. This allows you to edit a building directly, adding decorative elements and changing materials. Also includes advanced Spline Blueprints for items like garden fences. The advanced master material allows you to quickly and easily modify the look of the buildings and props.
INTERIORS INCLUDED FOR CERTAIN BUILDINGS
Village Houses include interiors
EXTREMELY MEMORY OPTIMIZED
All assets utilize tiling textures and share materials to reduce texture memory usage and drawcalls.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes.
-
Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
-
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
-
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
-
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click ‘Add to project’ then choose ‘Overwrite files’. This is required because Brushify packs share some generic objects, textures and shaders.
TECHNICAL DETAILS
Objects:
-
134 Unique Static Meshes
-
40 Modular meshes for Villages, Forts and tents.
-
88 Generic Medieval Fantasy Props including Weapons, Barrels, Crates, Camping & Cooking items, Furniture, Decorations, Crops, Hunting Apparatus etc.
-
Advanced Blueprints for Windmills, Sign Posts, Lamp Posts, Wooden logs and planks.
-
8192×8192 Alpha Brush Texture is included that can be used to sculpt Fantasy style mountains directly into the landscape. 4 separate brushes are stored in the R G B A Channels of the 8k texture.
-
4 Unique Distant Mountain meshes for creating stunning fantasy vista backgrounds for your levels.
-
Includes tiling materials/textures for all generic materials like Stone, Wood, Metal etc.
-
Includes original source files (FBX Format) so you can edit the meshes or create your own.
Advanced Master Material:
-
34 material presets (Wood, Metal, Stone Wall, Mud Wall)
-
35 Tilable textures (including normal maps and height maps)
-
Supports UV-less workflow, add texture to meshes without spending time on uvs.
-
Blend shader. Combine two textures with a blend mask.
-
Damage shader. Add realistic damage to your assets
-
Parallax Occlusion mapping support for Roof materials.
-
Tiling, Tint and Strength functionality.
Example Level:
-
Large Fantasy example scene complete with background landscape
-
Water material
-
Skydome and lighting setup
Texture Resolutions: All Textures 2048×2048 or greater.
DISCLAIMER: Certain content including skydomes, geometry and textures have been generated from CC0 Public Domain works.
本产品支持Nanite for Unreal Engine5.0+
请启用尼亚加拉插件的大气效果.
请在项目设置中启用DX12(搜索默认RHI并设置为dx12),以获得更好的性能与此产品。
了解更多关于完整的刷化系统的信息,请访问: www.brushify.io
大量文件: www.brushify.io/docs
联系我们的直接电子邮件支持: support@brushify.io
短片:
创建现实史诗幻想世界从模块化资产与刷化幻想包.
现成的水平
完整的可玩幻想水平准备开箱即用。
该包附带了一个现成的示例场景,确切地显示了如何创建自己的环境。
允许您立即开始测试您的游戏,创建过场动画和学习示例设置。
带有预制件和样条的模块化村庄和堡垒建筑系统
该包配备了拖放预设为个别建筑物。 每个建筑都是一个组合了多个模块化网格体的蓝图。 这允许您直接编辑建筑物,添加装饰元素和更改材料。 还包括用于花园围栏等项目的高级样条蓝图。 高级主材料可让您快速轻松地修改建筑物和道具的外观。
包括某些建筑物的内部
村屋包括内部
极大的内存优化
所有资源都使用平铺纹理和共享材质来减少纹理内存使用和drawcalls。
刷化景观汽车材料
最快的方式来建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景.
-
每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。
-
只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群系相匹配的优化岩石/草。
-
支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。
-
整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。
组合包装
刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。
技术细节
对象:
-
134个独特的静态网格
-
40个用于村庄、堡垒和帐篷的模块化网格。
-
88通用中世纪幻想道具,包括武器,桶,板条箱,露营和烹饪物品,家具,装饰品,作物,狩猎器具等。
-
风车,标志柱,灯柱,原木和木板的高级蓝图。
-
包含8192x8192Alpha画笔纹理,可用于将幻想风格的山脉直接雕刻到景观中。 4个单独的画笔存储在8k纹理的R G B A通道中。
-
4个独特的遥远的山网格为您的水平创造惊人的幻想远景背景。
-
包括所有通用材料(如石头,木材,金属等)的瓷砖材料/纹理。
-
包含原始源文件(FBX格式),以便您可以编辑网格或创建自己的网格。
高级主材料:
-
34材料预设(木材,金属,石墙,泥墙)
-
35个可倾斜纹理(包括法线贴图和高度贴图)
-
支援服务 无紫外线工作流程,为网格添加纹理,而无需在uv上花费时间。
-
混合着色器. 使用混合蒙版组合两个纹理。
-
伤害着色器. 给你的资产增加现实的伤害
-
屋顶材料的视差遮挡映射支持。
-
平铺,色调和强度功能。
示例级别:
-
大型幻想示例场景与背景景观完成
-
水材料
-
Skydome和照明设置
纹理分辨率:所有纹理2048×2048或更大。
免责声明:某些内容,包括天空体,几何和纹理已经生成从CC0公共领域的作品。
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