Features:
- Game ready
- PBR textured
- Indoor and outdoor map
- 8 compartments
- 5 vehicles
- LUMEN project
Number of Unique Meshes: 82
Collision: Yes
Vertex Count:9144630 Min:12, Max : 383880 Avrg : 20000
LODs: automatically generated
Number of Materials and Material Instances: 21 Materials, 146 Material Instances, 20 Decals
Number of Textures:467
Texture Resolutions: 512×512 (2), 1024×512 (1), 1024×1024 (18), 2048×2048 (125), 3600×1800(3), 4096×4096 (313)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes but not tested)
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: Lumen Global Illumination and Reflections in Unreal Engine | Unreal Engine 5.0 Documentation
特征:
- 游戏准备就绪
- PBR纹理
- 室内及室外地图
- 8个隔间
- 5辆车辆
- 流明项目
唯一网格数:82
碰撞:是的
顶点数:9144630最小:12,最大:383880Avrg:20000
Lod:自动生成
材质和材质实例数:21个材质,146个材质实例,20个贴花
纹理数量:467
纹理分辨率:512×512(2),1024×512(1),1024×1024(18),2048×2048(125),3600×1800(3),4096×4096(313)
支持的开发平台:
视窗:(是)
Mac:(是的,但没有测试)
文档:链接(或用户可以在哪里找到的描述)文档
重要/附加注意事项: 虚幻引擎中的流明全局光照和反射|虚幻引擎5.0文档





NOTE : For better fps Please go to project settings/engine/rendering/shadows/shadow map method and select "Shadow Maps" in place of "Virtual Shadow Maps (Beta)".
This is a starship environment with interior.
There are 8 indoor places in the map.
- Bridge
- Combat Information Center – CIC
- Hangar
- Medical Section
- Dormitory
- Corridors
- Dining Hall
- Meeting Hall
There are 3 space vehicles in the map
Each prop is textured by PBR (roughness/metalness).
There are 12 Decals in the map.
There are also earth and sun in the map
注意:为了获得更好的fps,请转到项目设置/引擎/渲染/阴影/阴影贴图方法,并选择”阴影贴图”代替”虚拟阴影贴图(Beta)”。
这是一个带有内部的星舰环境.
地图中有8个室内场所。
- 桥牌
- 战斗信息中心-中投
- 机库
- 医疗组
- 宿舍
- 走廊
- 餐厅
- 会议厅
地图中有3个太空飞行器
每个道具都通过PBR(粗糙度/金属度)纹理化。
地图上有12个贴花。
地图中还有地球和太阳

评论(0)