- Major Rev. 2.7 Update
- Unreal Engine 4.14 – 4.xx
- For Engine 4.13 and Previous – All FBX Source animation files included and can be imported with IPC.
- **NOTE: When using “Add To Project” in the “Vault” – The Config files need to be set correctly for the Demo BP. See included “BP Config Settings” docs in “\Project\Source\” (not visible in the editor).
- Many New Animations
- New Short Loops, Attacks and Deaths – Shorter looped variations, along with long originals.
- New Attack Idles – New aggressive idles, with poses matching hyper-attacks.
- New Turns and Looping Turns – New cleaner turns and loops, and quick 90 and 180 turning loops.
- Hyper Chase Leaning CIR Turns – Realistic leaning into turns.
- New Aggressive Hyper Chases – New FAST scary running.
- New Split Jumps and Landings – Hyper Chase split jumps, with landings for all Hyper Attack idles.
- New Stabilized Root Motion with Single Axis and Single Speed, for easier In-Place implementation – Erratic Root movement has been edited and removed for smooth motion in a single direction and single speed. Better for Multiplayer, no need for complex IPC programming.
- Detailed Animation List w/Documented Speed Cm/Sec.
- “A” Pose Skeleton Reference Stance
- Demo BP is provided as is as a bonus. Created by: “3 Prong Gaming“
- 主要Rev.2.7更新
- 虚幻引擎4.14-4.xx
- 引擎4.13及以前 – 所有FBX源动画文件包括在内,并可以导入IPC.
- **注意:在”保管库”中使用”添加到项目”时 – 配置文件需要为演示BP正确设置。 见包括”BP配置设置“docs in”\Project\Source\”(在编辑器中不可见)。
- 许多新动画
- 新的短循环,攻击和死亡 -较短的循环变化,以及长原件。
- 新攻击空转 -新的攻击性怠速,姿势匹配超攻击。
- 新转弯和循环转弯 -新的清洁转弯和循环,以及快速90和180转弯循环。
- 超追逐倾斜CIR转身 -现实倾斜成转弯。
- 新的侵略性超追逐 -新的快速可怕的运行。
- 新的分裂跳跃和着陆 -超追逐分裂跳跃,与所有超攻击空转着陆。
- 新的稳定根运动与单轴和单速度,更容易就地实施 -不稳定的根运动已被编辑和删除,以便在单个方向和单个速度上进行平滑运动。 更适合多人游戏,无需复杂的IPC编程。
- 详细的动画列表w/记录速度Cm/秒。
- “A”姿势骨架参考姿势
- 演示BP是作为奖励提供的. 创建的:”3个尖头游戏“
Zombie Pro – Animation Pack
The Zombie Pro – Animation Pack by Mocap Online includes 265 animations, covering a full range of zombie behaviors. The pack features animations for different undead types, from slow, shambling movements to fast, aggressive attacks, with seamless transitions to support varied gameplay scenarios. Each animation is designed for fluid integration, ensuring realistic movement and responsiveness. Explore the full animation list and 3D viewer for a detailed look at the pack’s content.
Key Features:
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Zombie Attacks: Includes a variety of zombie attack animations, such as biting, arm strikes, knockbacks, and looping sequences for close-range encounters.
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Hyper Attacks: Fast-paced attack animations featuring aggressive movements and variations, suitable for more intense zombie behaviors.
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Chases: Provides both walking and running chase animations, from slow shambles to rapid pursuits, to suit different zombie movement styles.
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Crawling Animations: Features transitions from standing to crawling, continuous crawling loops, and recovery animations for realistic downed zombie behavior.
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Death Sequences: Multiple death animations with variations in direction, hit reactions, and “on fire” sequences for diverse scenarios.
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Stands, Reaches, and Idles: Includes different idle poses, reaching movements, and shamble animations to depict various states of restlessness.
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Turns and Turning Loops: Turning animations at multiple angles (45°, 90°, 180°) with looping options for smooth directional changes.
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Split Jumps: Jump sequences for hyper-chase scenarios, including take-off, mid-air, and landing animations for dynamic pursuit actions.
Animation Details:
The Zombie Pro Pack includes 265 motion-captured animations, covering a wide range of zombie behaviors to suit various gameplay scenarios. The animations feature diverse movement styles, such as crawling, walking, hyper-chasing, shambles, and aggressive attacks. Transitions between states—like idle, attack, crawling, standing, and dying—are carefully pose-matched for smooth and lifelike motion. The pack also offers multiple death animations with varied directions and hit reactions, as well as realistic turning angles (45°, 90°, and 180°) and looping options for fluid navigation. Each animation is optimized for use in Unreal Engine, with support for both Root Motion and In-Place formats.
Seamless Integration:
The Zombie Pro Pack is fully compatible with Unreal Engine’s animation system, making it easy to implement dynamic zombie behaviors. The animations are optimized for quick retargeting to UE5.xx’s Manny character using our modified IK-Retargeters, which enhance bone matching and animation blending for smooth results. The pack is set up to work with both Root Motion and In-Place animation modes, allowing for versatile movement control within Unreal’s animation framework. Download the Retargeting Project to streamline the retargeting process and start integrating the animations right away.
Mocap Online specializes in providing high-quality motion capture animations for realistic 3D character movements in films, virtual reality, and games. Our mission is to deliver top-tier animation assets that empower developers to create immersive, unforgettable experiences. Explore our website for more.
僵尸亲动画包
该 僵尸亲动画包 由 Mocap在线 包括265个动画,涵盖了全方位的僵尸行为。 该包具有不同不死生物类型的动画,从缓慢,模糊的运动到快速,积极的攻击,无缝过渡,以支持不同的游戏场景。 每个动画都是为流体集成而设计的,以确保真实的运动和响应。 探索 完整动画列表 和 3D查看器 详细查看包的内容。
主要特点:
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僵尸攻击: 包括各种僵尸攻击动画,如咬人,手臂打击,回击和循环序列的近距离遭遇。
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超攻击: 快节奏的攻击动画具有侵略性的动作和变化,适合更激烈的僵尸行为。
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追逐: 提供步行和跑步追逐动画,从缓慢的混乱到快速的追求,以适应不同的僵尸运动风格。
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爬行动画: 功能从站立到爬行,连续爬行循环和恢复动画的现实下降僵尸行为。
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死亡序列: 多个死亡动画与变化的方向,命中反应,和”着火”序列的不同场景。
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站立,到达和闲置: 包括不同的空闲姿势,到达动作和shamble动画,以描绘各种躁动状态。
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转弯和转弯循环: 多角度旋转动画(45°, 90°, 180°) 与循环选项平滑的方向变化。
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分裂跳跃: 超追逐场景的跳跃序列,包括起飞,半空中,和着陆动画的动态追求行动.
动画详情:
僵尸专业包包括265个运动捕捉动画,涵盖了广泛的僵尸行为,以适应各种游戏场景。 动画具有不同的运动风格,如爬行,行走,超追逐,混乱和攻击。 状态之间的转换–如空闲、攻击、爬行、站立和死亡–都是精心摆好的姿势–匹配平滑而逼真的运动。 该包还提供多种死亡动画,具有不同的方向和命中反应,以及逼真的转弯角度(45°,90°和180°)和循环选项,用于流体导航。 每个动画都针对在虚幻引擎中使用进行了优化,同时支持根运动和就地格式。
无缝集成:
Zombie Pro Pack完全兼容虚幻引擎的动画系统,可轻松实现动态僵尸行为。 动画经过优化,可快速重定向到UE5。xx的曼尼角色使用我们修改的IK-重定位器,增强骨骼匹配和动画混合平滑的结果。 该包设置为同时使用根运动和就地动画模式,允许在虚幻动画框架中进行多种运动控制。 下载重定向项目 为了简化重定向过程,并立即开始集成动画。
Mocap在线专门为电影、虚拟现实和游戏中的真实3d角色运动提供高质量的动作捕捉动画。 我们的使命是提供顶级动画资产,使开发人员能够创造身临其境的,令人难忘的体验。 探索 我们的网站 为了更多。
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