Features:
- Customizable Vertex Paint
- Parametric Material Instances
- Trim Sheet and Tileable Textures
- Landscape Optimization & Blending with RVT
- Basic Generation Tools (Roof, Wall, etc.)
- Game Ready
Number of Unique Meshes: 135
Collision: Yes. Mostly auto generated, some meshes has custom collision.
Vertex Count: 25 – 5 483
LODs: Yes, auto generated.
Number of Materials and Material Instances: 10 Master Material, 51 Material Instance
Number of Textures: 203
Texture Resolutions: 512×512(1), 2048×2048(202)
Supported Development Platforms: Windows
Important/Additional Notes: Enable Virtual Texturing for Landscape Blending
Disclaimer:
- Asset is the exterior environment design, so it doesn’t contain the interior models.
特征:
- 可定制的顶点油漆
- 参数化材质实例
- 修剪板和可倾斜纹理
- 景观优化&与RVT混合
- 基本生成工具(屋顶,墙壁等))
- 游戏准备就绪
唯一网格数: 135
碰撞: 是的. 大多数是自动生成的,一些网格有自定义碰撞.
顶点计数: 25 – 5 483
Lod: 是的,自动生成。
材质和材质实例数: 10主材料,51材质实例
纹理数量: 203
纹理分辨率: 512×512(1),2048×2048(202)
支持的开发平台: 窗户
重要/附加注意事项: 为地形混合启用虚拟纹理
免责声明:
- Asset是外部环境设计,因此不包含内部模型。
Showcase – Video
Features – Video
Demo – Playable Build (Unreal Engine 4.26)
Support – Join Discord
The Romanesque Monastery was designed similar to the architectural style of 6th-12th century Europe. Optimized for PC game. Design your monastery as you wish.
展览厅 -短片
特征 -短片
示范 -可玩构建(虚幻引擎4.26)
支援服务 -加入不和谐
罗马式修道院的设计类似于6-12世纪欧洲的建筑风格。 针对PC游戏进行了优化。 如你所愿设计你的修道院。
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