Features:

  • Modular architecture (Snapping at a grid of 10 units, small props might need lower values)
  • Some custom assets are not modular (chairs, flower vase, picture frame, some spaceship exterior hulls, and others)
  • Foliage with 4k hand-painted textures
  • Material instances that are highly customizable; Including water, planets and lens flares
  • High-quality lens flare particles
  • IES profiles
  • Static Meshes have appropriate light-maps
  • In-game sequences
  • Trim texture sets allow for easy expansion of the asset library

Number of Unique Meshes: 400+

Collision: Yes

Majority of collision meshes are custom, a few are auto-generated, small detail meshes such as wires do not have collision.

Vertex Count: Static meshes are up to 20,000 vertices (higher detail foliage variants are up to 112,000 vertices)

LODs: Yes

Number of Materials and Material Instances:

38 Materials (Includes master materials)

333 Material Instances

Number of Textures:

Total of 120 textures, majority of which are 4k. Lower resolution (less than 2k) textures are often tiled details, light projection colors, or similar.

Texture Resolutions:

8192×8192 (8K) = 6

8192×4096 = 2

4096×4096 (4K) = 57

4096×2048 = 13

2048×4096 = 4

2048×2048 = 22

2048×1024 = 1

1024×1024 = 5

1024×512 = 3

512×512 = 3

256×256 = 4

Platform: Windows

Important: This content should not be used with Generative AI Programs

特征:

  • 模块化架构(在10个单元的网格上捕捉,小道具可能需要较低的值)
  • 一些自定义资产不是模块化的(椅子,花瓶,相框,一些宇宙飞船外部船体等)
  • 带有4k手绘纹理的树叶
  • 高度可定制的材质实例;包括水、行星和镜头耀斑
  • 高品质镜头耀斑颗粒
  • IES简介
  • 静态网格体具有适当的光照贴图
  • 游戏内序列
  • 修剪纹理集允许轻松扩展资源库

唯一网格数: 400+

碰撞: 是的

大多数碰撞网格是自定义的,少数是自动生成的,小细节网格(如线)没有碰撞。

顶点计数: 静态网格体最多可达20,000个顶点(细节更高的植物变体最多可达112,000个顶点)

Lod: 是的

材质和材质实例数:

38种材料(含母材)

333材质实例

纹理数量:

总共有120个纹理,其中大多数是4k。较低分辨率(小于2k)的纹理通常是平铺的细节,光投影颜色或类似的。

纹理分辨率:

8192×8192(8K)=6

8192×4096=2

4096×4096(4K)=57

4096×2048=13

2048×4096=4

2048×2048=22

2048×1024=1

1024×1024=5

1024×512=3

512×512=3

256×256=4

平台: 窗户

重要事项: 此内容不应与生成AI程序一起使用










Main Video Cinematic (latest video cinematic rendered from UE5!)

Original Cinematic (published during initial release)

High Resolution Screenshots

Spectrum Galaxy Support Articles

UE5 Environment Lighting Tutorial – 2 Parts (free tutorial)

Photo reference packs available in my Gumroad store.

Spectrum Galaxy is an environment in a futuristic sci-fi setting. Invoking the feeling of a hopeful future in a world surrounded by natural beauty and innovation, where the smallest details are important, such as the color of the cup you use for your favorite beverage, to the arrangement of an elegant art display. Spectrum Galaxy features a modern research lab, command center, large water feature and grand hallways. This project provides valuable resources for your own creations, everything from customizable shaders, modular architecture, foliage, lens flares and IES profiles to fine tune your lighting and more! I held nothing back to make your experience with this project enjoyable and am committed to offering after-sales technical support.

I’m very excited to see what you will accomplish with these assets. Therefore, I committed to create this environment at a quality that reflects my video game development experience, with the goal of providing you with a beneficial resource. Not only does the project contain 400+ static meshes, but its PBR materials are customizable and allow you to expand the asset library.

The cinematic’s visual diversity showcases the versatility of Spectrum Galaxy in various uses. These environment assets have the potential to bring your project to a whole new level. I hope you enjoy working with this project as much as I did while making it!

Kindly,

Julio

3DBrushwork.com

Reviews:

★★★★★ Outstanding. This is glorious love the aesthetics of this this definitely would love to see other works from you as well.

★★★★★ Awesome Environment.Love there there is such in-depth videos on the setting of the environment as well. Character building based on this environment.

★★★★★ No doubt. This is one of the most beautiful assets in UE store.

Congrats and thank for this beautiful asset. I recommend to anyone with a Sci-Fi project.

This product supports Lumen for Unreal Engine 5.0+

Lumen Docs: https://docs.unrealengine.com/5.3/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

Full Version History

Latest updates:

09/25/2024

UE 4.25 to UE 5.3 contains:

• Quality of life improvements.

09/13/2023

UE 5.1 to UE 5.3 contains:

• Enabled nanite for foliage and meshes that use alpha mask materials.

• Enabled high quality translucency reflections on post process volumes.

• Updated settings on directional lights to improve UE5.1 comparability.

• Updated geometry fidelity for many assets. Tech assets like monitors and consoles are now more detailed.

Community Project Showcases:

Spectrum Galaxy Re-light – Rob Simpson

https://www.artstation.com/artwork/OoYbPv

Support:

For after-sales support or pre-purchase questions, please use only one method of communication which you believe is most appropriate. These methods are the product page Q&A, web-form, or email. Please don’t send file attachments unless they are screenshots that visually explain the issue.

https://3dbrushwork.com/contact

主要视频电影 (从UE5渲染的最新视频电影!)

原创电影 (首次发布时发布)

高分辨率截图

光谱星系支持文章

UE5环境照明教程-2部分 (免费教程)

照片参考包可在我的 Gumroad商店.

光谱星系是一个未来科幻背景的环境. 在一个被自然美景和创新所包围的世界里,最小的细节是很重要的,比如你最喜欢的饮料用的杯子的颜色,再加上一个优雅的艺术展示,让人感受到充满希望的未来。 光谱星系拥有一个现代化的研究实验室,指挥中心,大型水景和宏伟的走廊. 这个项目为您自己的创作提供了宝贵的资源,从可定制的着色器,模块化架构,植物,镜头耀斑和IES配置文件,以微调您的照明和更多! 我没有任何保留,使您的经验与这个项目愉快,并致力于提供售后技术支持。

我很高兴看到你将用这些资产完成什么。 因此,我致力于以反映我的视频游戏开发经验的质量创造这个环境,目标是为您提供有益的资源。 该项目不仅包含400多个静态网格体,而且其PBR材质可自定义,并允许您扩展资源库。

电影的视觉多样性展示了光谱星系在各种用途上的多样性. 这些环境资源有可能将您的项目提升到一个全新的水平。 我希望你喜欢这个项目的工作,就像我在做它的时候一样!

好心人,

胡里奥

3DBrushwork.com

检讨报告:

★★★★★ 杰出的。 这是光荣的爱这个美学这肯定会喜欢看到你的其他作品。

★★★★★ 令人敬畏的环境。爱那里有这样深入的视频对环境的设置,以及。 基于这种环境的角色构建。

★★★★★ 毫无疑问。 这是UE商店中最美丽的资产之一。

恭喜并感谢这个美丽的资产。 我向任何有科幻项目的人推荐.

本产品支持适用于虚幻引擎5.0+的Lumen

流明文档: https://docs.unrealengine.com/5.3/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

完整版本历史

最新更新:

09/25/2024

UE4.25到UE5.3包含:

*改善生活质量。

09/13/2023

UE5.1至UE5.3包含:

*为使用alpha蒙版材料的树叶和网格启用nanite。

*在后期处理卷上启用高质量半透明反射。

*更新了方向灯的设置,以提高UE5.1的可比性。

*更新了许多资产的几何保真度。 显示器和控制台等技术资产现在更加详细。

社区计划展览:

光谱星系重光-罗布*辛普森

https://www.artstation.com/artwork/OoYbPv

支援服务:

对于售后支持或购买前的问题,请使用 只有一种方法 你认为最合适的沟通方式。 这些方法是产品页面Q&A,web表单或电子邮件。 请不要发送文件附件,除非它们是直观地解释问题的屏幕截图。

https://3dbrushwork.com/contact

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。