Features:
- Modular architecture meshes and props
- Advanced master materials, which supports lots of features, like tri-planar mapping, parallax occlusion mapping, multiple normal maps, vertex paint, etc
- Game ready meshes with custom lightmaps
- Complex vertex paint setup with multiple layers
- Versatile trimsheets and tileable materials
- Finished demo map with baked lighting
Number of Unique Meshes: 114
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
LODs: Yes
Vertex Count: 4 – 10616
Number of Materials and Material Instances: 110
Number of Textures: 212
Texture Resolutions: (512×512, 1024×1024, 2048×2048)
Supported Development Platforms:
Windows: (Yes)
***BLOOD DECALS SHOWN IN SCREENS NOT INCLUDED***
特征:
- 模块化架构网格和道具
- 高级主材料 支持多种功能,如三平面映射、视差遮挡映射、多法线映射、顶点绘制等
- 使用自定义光照贴图的Game ready网格体
- 具有多个图层的复杂顶点绘制设置
- 多功能装饰板和可倾斜材料
- 已完成的演示地图与烘焙照明
唯一网格数:114
碰撞:是的,根据资产的复杂性自动生成和每个多聚组合
Lod:是的
顶点数:4-10616
材质和材质实例数:110
纹理数量:212
纹理分辨率:(512×512,1024×1024,2048×2048)
支持的开发平台:
视窗:(是)
***不包括在屏幕上显示的血迹***





Modular, high quality and game ready abandoned hospital environment. Includes game ready props, PBR materials and textures. Includes a finished sample scene.
模块化,高品质和游戏准备废弃的医院环境。 包括游戏准备道具,PBR材料和纹理. 包括完成的示例场景。
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