Features:

  • 249 Meshes
  • High quality and fidelity texture sets – 2k textures
  • Master materials setup that control the of all props and models
  • Modular construction and design for alternative designs
  • Additional controls for materials
  • Channel packed textures
  • Realistic post process and look up table
  • Optimized for games
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Includes Urban BG Buildings Vol.1 Package

Texture Sizes:

  • 4k [9]
  • 2k [213]
  • 1k [11]
  • 512 [6]
  • 256 [2]
  • 128 [9]

Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: Displayed in Documentation

LODs: None

Number of Meshes: 249

Number of Materials and Material Instances: 146

Number of Textures: 250

Supported Development Platforms: Windows

Documentation and Credits: https://www.notion.so/dekogon/Studio-Offices-9b7359b7fd15442b9af0d48354472ddc

特征:

  • 249目
  • 高品质和保真度纹理集-2k纹理
  • 控制所有道具和模型的主材料设置
  • 用于替代设计的模块化结构和设计
  • 材料的附加控制
  • 通道包装纹理
  • 现实的后期处理和查表
  • 针对游戏进行了优化
  • 免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室
  • 包括城市BG建筑Vol.1包

纹理尺寸:

  • 4k[9]
  • 2k[213]
  • 1k[11]
  • 512 [6]
  • 256 [2]
  • 128 [9]

缩放到史诗骨架:是的

碰撞:是的,根据资产的复杂性自动生成和每个多聚组合

顶点计数:在文档中显示

Lod:无

网格数: 249

材质和材质实例数: 146

纹理数量: 250

支持的开发平台:窗户

文件及学分: https://www.notion.so/dekogon/Studio-Offices-9b7359b7fd15442b9af0d48354472ddc










This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic visuals, style, and budget.

Created by Dekogon Studios

Creation sponsored by CGMA – CG Master Academy

Video Demo – HERE

这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的视觉效果、样式和预算而创建的。

由Dekogon工作室创建

CGMA -CG大师学院

视频演示 – 这里

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