Code Modules:

  • VehicleSystemPlugin(Runtime)

Network Replicated: Yes

Supported Development Platforms: Only tested on Windows 10 x64

Supported Target Build Platforms: All x64

Documentation: Website

代码模块:

  • 车辆系统(运行时)

网络复制:是

支持的开发平台:仅在Windows10x64上测试

支持的目标构建平台:所有x64

文件: 网站











YouTube TrailerJoin the Discord CommunityDocumentation

Design modular, physics-based vehicles effortlessly! Advanced Vehicle System (AVS) serves as an alternative to Unreal Engine’s default vehicle options. It generates impressive, semi-realistic vehicle dynamics and can be customized to suit nearly any project. AVS boasts a modular design, offering exceptional versatility, full replication, and multiplayer readiness.

Download the Demo Projects

Features

  • Raycast & Physics Constraint wheel modes
  • Supports both static and skeletal mesh vehicles
  • Any number of wheels, wheel are added modularly by component
  • Full trailer support out of the box, including hitching and unhitching during gameplay
  • Fully Network Replicated (Client Authority Model)
  • Simple arcade style engine model (Torque interpolation per gear)
  • Simple ‘Sliding Pillar’ style suspension model / Spring & Damper simulation
  • Automatic/Manual transmission (no clutch input)
  • Wheel locking based on brake pressure and handbrake
  • Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more

YouTube预告片加入不和谐社区文件

设计模块化,基于物理的车辆毫不费力! 高级载具系统(AVS)可替代虚幻引擎的默认载具选项。 它产生令人印象深刻的,半现实的车辆动力学,并可以定制,以适应几乎任何项目。 AVS拥有模块化设计,提供卓越的多功能性,完全复制和多人游戏准备。

下载演示项目

特征

  • 射线投射&物理约束轮模式
  • 支持静态和骨架网格车辆
  • 任意数量的车轮,车轮按组件模块化添加
  • 完整的预告片支持开箱即用,包括在游戏过程中挂接和取消挂接
  • 完全网络复制(客户端权限模型)
  • 简单的街机风格的发动机模型(每档扭矩插值)
  • 简单的”滑柱”式悬架模型/弹簧和阻尼器模拟
  • 自动/手动变速箱(无离合器输入)
  • 基于制动压力和手刹的车轮锁定
  • 可在运行时修改,能够更改车轮网格/质量/位置或分离/重新连接等
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