Features:
- Large environment with tons of props
- Each and every building can be entered
- Trees, bushes, flowers and edibles, ivy (prefabs for large meshes included)
Number of Unique Meshes: 421
Collision: custom and automatically generated. Large meshes like houses use per-poly collision.
LODs: Yes
Number of Materials: 241
Material Instances: 242
Number of Textures: 887
Texture Resolutions: 128-4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 拥有大量道具的大型环境
- 每栋建筑都可以进入
- 树木,灌木,花卉和可食用植物,常春藤(包括大型网格预制件)
唯一网格数:421
碰撞:自定义和自动生成。 像房屋这样的大型网格使用per-poly碰撞。
Lod:是的
材料数量:241
材料实例:242
纹理数量:887
纹理分辨率:128-4096
支持的开发平台:
Windows:是的
Mac:是的
New ArtStation Gallery (5.3+ Lumen Update)
ArtStation Gallery (more screenshots in 4K)
UE 5.3+ Lumen Update:
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Changed Lighting
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Demo map changes (more details, new stuff)
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New graffiti
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New fake fog
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Bonus fish eye effect in Post-Process Volume
Ruined city with new settlements, interiors, shops, improvised shelter props and much more.
艺术站展览廊 (4k更多截图)
UE5.3+流明更新:
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改变照明
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演示地图更改(更多细节,新东西)
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新涂鸦
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新的假雾
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后处理量的额外鱼眼效果
被毁的城市与新的定居点,内部,商店,即兴的庇护道具等等。
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