Features: (Please include a full, comprehensive list of the features of the product)

  •  17 Glass, Mirror, and Window materials
  •  Fully Commented and Parametrized for ease of use

Texture Resolutions: (complete list)

  •  16x 2048×2048
  • 5x 1024×1024

Number of Materials: 17 Materials, 17 Material Instances

Number of Textures: 23

Supported Development Platforms: PC

Supported Target Build Platforms: PC, Xbox, PS4

特点:(请包括一个完整的,全面的产品功能列表)

  •  17玻璃、镜子和窗户材料
  •  完全注释和参数化,便于使用

纹理分辨率:(完整列表)

  •  16x2048x2048
  • 5x1024x1024

材质数量:17个材质,17个材质实例

纹理数量:23

支持的开发平台:PC

支持的目标构建平台:PC,Xbox,PS4










Demo Video Here!

For Tutorials on how to make effects such as these check out my tutorials at https://tharlevfx.gumroad.com/ and follow me on youtube: https://www.youtube.com/@tharlevfx

A selection of 17 Glass, Mirror, and Window materials:

M_Glass_Simple

M_Glass_Cubemap

M_Glass_Dirty

M_Glass_Frosted

M_Glass_Blocks

M_Glass_WireReinforced

M_Glass_Rain

M_Glass_Stained

M_Glass_Cracked

M_Glass_Broken

M_Glass_Blurred

M_Glass_Patterned

M_Glass_Advanced (combining all the above into one Master Material)

M_Mirror_ScreenSpace

M_Mirror_Planar (required Global Clip Plane to be enabled)

M_Mirror_SceneCapture

M_Window_FakeInterior

Designed for high-end Games and Architectural Visualization

演示视频在这里!

有关如何制作效果的教程,请参阅我的教程 https://tharlevfx.gumroad.com/ 在youtube上跟我走: https://www.youtube.com/@tharlevfx

17种玻璃、镜子和窗户材料的选择:

M_Glass_Simple

M_glass_cub图

[医]玻璃

[医]玻璃

M_Glass_Blocks

M_Glass_WireReinforced

M_Glass_Rain

[医]玻璃

M_Glass_Cracked

M_Glass_Broken

[医]玻璃状

M_Glass_Patterned

M_Glass_Advanced(将上述所有内容合并为一个主材料)

M_Mirror_ScreenSpace的

M_Mirror_Planar(启用所需的全局剪辑平面)

M_Mirror_SceneCapture

M_Window_FakeInterior

专为高端游戏和建筑可视化而设计

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