Features: (Please include a full, comprehensive list of the features of the product)
- 17 Glass, Mirror, and Window materials
- Fully Commented and Parametrized for ease of use
Texture Resolutions: (complete list)
- 16x 2048×2048
- 5x 1024×1024
Number of Materials: 17 Materials, 17 Material Instances
Number of Textures: 23
Supported Development Platforms: PC
Supported Target Build Platforms: PC, Xbox, PS4
特点:(请包括一个完整的,全面的产品功能列表)
- 17玻璃、镜子和窗户材料
- 完全注释和参数化,便于使用
纹理分辨率:(完整列表)
- 16x2048x2048
- 5x1024x1024
材质数量:17个材质,17个材质实例
纹理数量:23
支持的开发平台:PC
支持的目标构建平台:PC,Xbox,PS4
For Tutorials on how to make effects such as these check out my tutorials at https://tharlevfx.gumroad.com/ and follow me on youtube: https://www.youtube.com/@tharlevfx
A selection of 17 Glass, Mirror, and Window materials:
M_Glass_Simple
M_Glass_Cubemap
M_Glass_Dirty
M_Glass_Frosted
M_Glass_Blocks
M_Glass_WireReinforced
M_Glass_Rain
M_Glass_Stained
M_Glass_Cracked
M_Glass_Broken
M_Glass_Blurred
M_Glass_Patterned
M_Glass_Advanced (combining all the above into one Master Material)
M_Mirror_ScreenSpace
M_Mirror_Planar (required Global Clip Plane to be enabled)
M_Mirror_SceneCapture
M_Window_FakeInterior
Designed for high-end Games and Architectural Visualization
有关如何制作效果的教程,请参阅我的教程 https://tharlevfx.gumroad.com/ 在youtube上跟我走: https://www.youtube.com/@tharlevfx
17种玻璃、镜子和窗户材料的选择:
M_Glass_Simple
M_glass_cub图
[医]玻璃
[医]玻璃
M_Glass_Blocks
M_Glass_WireReinforced
M_Glass_Rain
[医]玻璃
M_Glass_Cracked
M_Glass_Broken
[医]玻璃状
M_Glass_Patterned
M_Glass_Advanced(将上述所有内容合并为一个主材料)
M_Mirror_ScreenSpace的
M_Mirror_Planar(启用所需的全局剪辑平面)
M_Mirror_SceneCapture
M_Window_FakeInterior
专为高端游戏和建筑可视化而设计
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