Features:
- 4 types of blur with 5 different kernels
- Quality/Performance settings
- Dithering for more performance
Number of Material Functions: 41
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: http://azetongames.com/products/blur_collection/
Important/Additional Notes: Blurring is a rather expensive operation. Careless use of this product may result in severe loss of frame rate.
特征:
- 4种类型的模糊与5种不同的内核
- 质量/性能设置
- 抖动以获得更多性能
材质功能数量:41
支持的开发平台:
Windows:是的
Mac:是的
文件: http://azetongames.com/products/blur_collection/
重要/附加说明:模糊是一项相当昂贵的操作。 不小心使用本产品可能会导致严重的帧速率损失.
Blur Material Functions Library.
Blur types:
-
Disk
-
Circular
-
Radial
-
Directional
Blur kernels:
-
Gaussian
-
Regular
-
Cone
-
Thorn
-
Hemisphere
Applications:
-
Texture 2D
-
Scene Color (Translucency only)
-
Post Process 0 (Post Process only)
-
Scene Depth (Translucency and Post Process)
-
World Position (Translucency and Post Process)
-
Diffuse Color (Translucency and Post Process)
-
World Normal (Translucency and Post Process)
Features:
-
4 types of blur with 5 different kernels
-
Quality/Performance settings
-
Dithering for more performance
模糊材质函数库。
模糊类型:
-
磁盘
-
通告
-
径向
-
方向性
模糊内核:
-
高斯
-
定期
-
锥体/锥体
-
刺,刺
-
半球
申请表格:
-
纹理2D
-
场景颜色(仅半透明)
-
Post Process0(仅限Post Process)
-
场景深度(半透明和后期处理)
-
世界位置(半透明和后处理)
-
漫反射颜色(半透明和后期处理)
-
世界正常(半透明和后处理)
特征:
-
4种类型的模糊与5种不同的内核
-
质量/性能设置
-
抖动以获得更多性能
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