Features:

  • 4 types of blur with 5 different kernels
  • Quality/Performance settings
  • Dithering for more performance

Number of Material Functions: 41

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: http://azetongames.com/products/blur_collection/

Important/Additional Notes: Blurring is a rather expensive operation. Careless use of this product may result in severe loss of frame rate.

特征:

  • 4种类型的模糊与5种不同的内核
  • 质量/性能设置
  • 抖动以获得更多性能

材质功能数量:41

支持的开发平台:

Windows:是的

Mac:是的

文件: http://azetongames.com/products/blur_collection/

重要/附加说明:模糊是一项相当昂贵的操作。 不小心使用本产品可能会导致严重的帧速率损失.






Blur Material Functions Library.

Blur types:

  • Disk

  • Circular

  • Radial

  • Directional

Blur kernels:

  • Gaussian

  • Regular

  • Cone

  • Thorn

  • Hemisphere

Applications:

  • Texture 2D

  • Scene Color (Translucency only)

  • Post Process 0 (Post Process only)

  • Scene Depth (Translucency and Post Process)

  • World Position (Translucency and Post Process)

  • Diffuse Color (Translucency and Post Process)

  • World Normal (Translucency and Post Process)

Features:

  • 4 types of blur with 5 different kernels

  • Quality/Performance settings

  • Dithering for more performance

模糊材质函数库。

模糊类型:

  • 磁盘

  • 通告

  • 径向

  • 方向性

模糊内核:

  • 高斯

  • 定期

  • 锥体/锥体

  • 刺,刺

  • 半球

申请表格:

  • 纹理2D

  • 场景颜色(仅半透明)

  • Post Process0(仅限Post Process)

  • 场景深度(半透明和后期处理)

  • 世界位置(半透明和后处理)

  • 漫反射颜色(半透明和后期处理)

  • 世界正常(半透明和后处理)

特征:

  • 4种类型的模糊与5种不同的内核

  • 质量/性能设置

  • 抖动以获得更多性能

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