Features:
- Highly customizable material and blueprint
- optimized for game
- 10 ready examples
- Reveal Objects/actors, detect their location and count meters between scan location and target
Number of Unique Materials and Material Instances: 1 Master Material. 10 Material Instance
Number of Textures: 11
Texture Resolutions: 512×512
Supported Development Platforms:
Windows: Yes
Additional Info: Enable custom depth-Stencil Pass to “enable with Stencil”.
Environment in images is not included.
特征:
- 高度可定制的材质和蓝图
- 优化游戏
- 10个现成的例子
- 显示物体/actor,检测它们的位置,并在扫描位置和目标之间计数米数
唯一材质和材质实例数:1个主材质。 10材质实例
纹理数量:11
纹理分辨率:512×512
支持的开发平台:
Windows:是的
附加信息:启用自定义深度模板传递到”使用模板启用”。
图像中的环境不包括在内。
Highly customizable and easy to use scan effect with ready actor component.
Join Our Discord for support
Update 1.1
- Added – Exclude function. Now you can exclude objects affected by scan
- Added – camera position as scan origin
- Fixed – wrong location on full screen
Update 1.12
- Added – widget live update function, now widget will follow to the target.
Update 1.2
- Added Sequencer Support, see documentation for more details
高度可定制和易于使用的扫描效果与现成的演员组件.
加入我们的 不和谐 寻求支持
更新1.1
- 添加-排除功能。 现在,您可以排除受扫描影响的对象
- 添加-相机位置作为扫描原点
- 固定-全屏上的错误位置
更新1.12
- 添加-小部件实时更新功能,现在小部件将跟随目标.
更新1.2
- 添加了Sequencer支持,详情请参阅文档
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