Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations:26

Animation types: Root Motion

Supported Development Platforms:

Windows: (Yes)

装备史诗骨架:(是的)

如果装备到史诗骨架上,IK骨骼包括在内:(是的)

动画数量:26

动画类型:根运动

支持的开发平台:

视窗:(是)










Demo: Video

Motion Capture (MoCap) studio recorded animation for third-person game, cinematic, cut-scenes, trailers …

Dual Character Combat Animation Pack made using Motion Capture Technology

26 motion capture (MoCap) animations, rigged to the UE4 Bone and running at a smooth 60 frames per second. Each animation is designed to bring your characters to life with fluid and realistic movements, ensuring a high level of immersion for players.

Key Features:

  • Dual Character Combat Animations: Engage in intense combat scenarios with animations specifically designed for two characters.

  • Third Person Animations: Perfectly suited for third-person perspective games, enhancing the action and drama of combat scenes.

  • Rigged to UE4 Bone: Ensuring seamless integration and compatibility with the Unreal Engine 4 skeleton.

  • Motion Capture (MoCap) Recorded: High-quality animations captured from real-life movements for ultimate realism.

  • Cleaned Finger Animations: High-quality animations with detailed finger movements for added realism.

  • 60 FPS Animations: Smooth and realistic animations running at 60 frames per second.

Animation List:

  • Strangling with Wire

  • Hitting with Back of Rifle (Melee)

  • Dragging Injured Person

  • Torturing Injured Person

  • Kicking Person on the Ground

  • Stand Up High Kick to Chest

  • Groin Kick

  • Stealth Kill

  • Knife Kill

  • Unarmed Attacking and Defending

    All Mocap!

These motion capture animations are ideal for a variety of game genres including action, TPS, stealth, and interrogation-themed games, this pack is a versatile addition to any developer’s toolkit.They are also perfect for cinematic scenes and trailers. Each animation is crafted to deliver intense, realistic combat experiences that will captivate your players and enhance your game’s overall quality.

Other Projects

示范: 短片

动作捕捉(MoCap)工作室为第三人称游戏,电影,剪辑场景,预告片录制动画…

使用动作捕捉技术制作的双角色战斗动画包

26个动作捕捉(MoCap)动画,绑定到UE4骨骼并以每秒60帧的流畅速度运行。 每个动画的设计,使您的角色的生活与流体和现实的运动,确保高水平的沉浸为玩家。

主要特点:

  • 双角色战斗动画: 参与激烈的战斗场景与动画专门为两个角色设计.

  • 第三人称动画: 非常适合第三人称视角游戏,增强战斗场景的动作和戏剧性。

  • 绑定到UE4骨骼: 确保与虚幻引擎4骨架的无缝集成和兼容性。

  • 动作捕捉(MoCap)记录: 高品质的动画从现实生活的运动捕捉到最终的现实主义.

  • 清洁手指动画: 高品质的动画与详细的手指运动增加现实主义.

  • 60FPS动画: 流畅逼真的动画以每秒60帧的速度运行。

动画列表:

  • 用铁丝勒死

  • 用步枪背面击球(近战)

  • 拖拽伤者

  • 折磨伤者

  • 踢人在地上

  • 站起来高踢到胸部

  • 腹股沟踢

  • 隐形杀

  • 刀杀

  • 徒手攻击和防守

    所有的动作!

这些动作捕捉动画非常适合各种游戏类型,包括动作,TPS,隐形和审讯主题游戏,这个包是任何开发人员工具包的多功能补充。它们也非常适合电影场景和预告片。 每个动画都是精心制作的,以提供激烈,现实的战斗经验,将吸引您的玩家和提高您的游戏的整体质量。

其他项目

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