- Physically-Based Rendering: Yes
- Texture Size: 2048*2048
- Collision: Yes, custom
- Triangle Count: on average 3817 per 0LOD, 1511 per 1LOD, 609 per 2LOD, 249 per 3LOD,
- LODs: Yes, 3 LODs for each model
- Number of Models: 48
- Number of Meshes: 69
- Number of Blueprints: 21
- Number of Material Instances: 34
- Number of Master Material: 2
- Number of Textures: 98 (includes Albedo, Normal, RMA [Metallic+Roughness, AO])
- Platforms Tested: Windows 10 x64 and Android
- 基于物理的渲染:是
- 纹理尺寸:2048*2048
- 碰撞:是的,定制
- 三角形计数:平均每0LOD3817,每1LOD1511,每2LOD609,每3LOD249,
- Lod:是的,每个型号3个Lod
- 型号数量:48
- 目数:69
- 蓝图数目:21
- 材质实例数:34
- 母材数量:2
- 纹理数量:98(包括反照率,法线,RMA[金属+粗糙度,AO])
- 测试平台:Windows10x64和安卓
>>Casual arcade low poly version<<
Functional Overview: https://youtu.be/SaDTeaYfrFI
Parameter table: Excel Table
This content include 48 of the most popular gaming ammunition: cartridges, grenades, and boxes. Customizable Blueprints and Materials allow you to create a huge count of variations in a matter of seconds. High quality light maps and good optimization. Each model has 3 LODs. A simple setting of the “draw distance” in the properties of the Blueprints makes it easy to set the distance of visibility of objects. Simple Materials and excellent Shader Complexity.
The content has been tested and is compatible with PC and Mobile devices.
NOTE: if the scene is lighter or darker, change the auto-exposure parameters in post-processing.
功能概述: https://youtu.be/SaDTeaYfrFI
参数表: Excel表格
此内容包括48最受欢迎的游戏弹药:弹药筒,手榴弹和盒子。 可自定义的蓝图和材质允许您在几秒钟内创建大量的变化。 高质量的光图和良好的优化。 每个型号有3个Lod。 通过在蓝图的属性中简单设置”绘制距离”,可以轻松设置对象可见性的距离。 简单的材质和出色的着色器复杂性。
内容已经过测试,并与PC和移动设备兼容。
注意:如果场景较亮或较暗,请在后期处理中更改自动曝光参数。
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