Props Scaled to Epic Skeleton: Yes

PBR Materials

Texture Size: 2048 to 4096

Collision: Box collision – Sphere collision – Capsule collision – Mesh Collision

Vertex Count: 1500 to 60000

LODs: Auto LODs

Number of Meshes: 30

Supported Development Platforms: PC/Virtual Reality (HTC Vive tested)

Supported Target Build Platforms: PC/Mac/Xbox/PlayStation

Documentation: No

道具缩放到史诗骨架:是的

PBR材料

纹理尺寸:2048至4096

碰撞:箱体碰撞-球体碰撞-胶囊碰撞-网格碰撞

顶点计数:1500至60000

Lod:自动Lod

网格数: 30

支持的开发平台:PC/虚拟现实(HTC Vive测试)

支持的目标构建平台:PC/Mac/Xbox/PlayStation

文件:没有










30 Hyper-realistic trunks, ideal for use in forest and jungle settings. Some mesh are completely closed and others are not, the video clearly shows an example of each one. Idel for VR and PC games.

(Sample video)

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Environments

Archviz:

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30超逼真的树干,非常适合在森林和丛林环境中使用。 有些网格是完全关闭的,有些则不是,视频清楚地显示了每个网格的一个例子。 用于VR和PC游戏的Idel。

(样本短片)

更多贴花:

环境

阿奇维兹:

更多摄影测量资产:

更多纹理:

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