Features:
- Set of exterior and interior props for creating plane crash site.
- PBR materials for all assets.
- Demonstration map.
Number of Unique Meshes: 56.
Collision: Yes, custom.
Vertex Count: 4 – 34117
LODs: No
Number of Materials and Material Instances: 21.
Number of Textures: 55.
Texture Resolutions: from 512×512 to 4096×4096.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes:
Please note this scene use distance field ambient occlusion. If you will import the scene to you project, please make sure to turn it on to make scene looks as on the screenshots.
特征:
- 一套用于创建飞机失事地点的外部和内部道具.
- 所有资产的PBR材料。
- 示范地图。
唯一网格数:56.
碰撞:是的,习惯。
顶点数:4-34117
Lod:不
材料和材料实例数:21。
纹理数量:55.
纹理分辨率:从512×512到4096×4096。
支持的开发平台:
Windows:是的
Mac:是的
重要/附加注意事项:
请注意此场景使用距离场环境光遮蔽。 如果您将场景导入到您的项目,请确保打开它,使场景看起来像在截图。
Crashed airliner with interior and cockpit. Pack contains different parts of the plane that can be placed at your discretion and make different variations of the crash site.
VIDEO – https://youtu.be/PDKUaqYGRPQ
All assets created to correspond current gen games budget.
坠毁客机与内饰和驾驶舱。 包包含飞机的不同部分,可以放置在您的自由裁量权,并作出不同的变化坠机现场。
短片 – https://youtu.be/PDKUaqYGRPQ
所有创建的资产对应当前的gen游戏预算.
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