UE5 Compatible ( video here : https://www.youtube.com/watch?v=sD7_blunXb0 )
Scaled to Epic skeleton: NO
Physically-Based Rendering: YES
Texture Size (please list textures for each resolution):
– Body set : 2048² (Ao, Diffuse, Gloss, Metallic, Normal map, Specular)
– Coal set : 1024² (Albedo, Ao, Gloss, Normal map, Specular)
– Detached pieces set : 2048² (Ao, Diffuse, Gloss, Metallic, Normal map, Specular)
– Tender set :2048² (Ao, Diffuse, Gloss, Metallic, Normal map, Specular)
Note : No swizzling ; each texture is a separated file
Collision: YES but just a capsule automatically generated
Vertex Count: 67 183 Vertices
LODs: None
Number of Meshes: One skinmesh
Number of Materials and Material Instances: 6 Materials and 1 material instance
Number of Textures: 24
Engine Compatibility: 4.10.4 to 4.17
Intended Platform: All
Platforms Tested: Windows 7 & Window 10
Documentation Included: NO
Important\Additional Notes:
– The rods mechanism is functional
– Not second UV set
– Not interior modeled
UE5兼容(这里的视频:https://www.youtube.com/watch?v=sD7_blunXb0 )
缩放到史诗骨架:不
基于物理的渲染:是
纹理大小(请列出每个分辨率的纹理):
-车身设置:20482(Ao,漫反射,光泽,金属,法线贴图,镜面)
-煤组:10242(反照率、Ao、光泽、法线图、镜面)
-分离件集:20482(Ao,扩散,光泽,金属,法线贴图,镜面)
-招标集:20482(Ao,扩散,光泽,金属,法线贴图,镜面)
注意:没有swizzling;每个纹理都是一个单独的文件
碰撞:是的,但只是一个胶囊自动生成
顶点数:67183个顶点
Lod:没有
网格数:一个skinmesh
材质和材质实例数:6个材质和1个材质实例
纹理数量:24
发动机兼容性:4.10.4至4.17
预期平台:所有
测试平台:Windows7及Windows10
文件包括:否
重要\附加注意事项:
-杆机构功能齐全
-不是第二个UV集
-不是内部模型
An old German steam locomotive based on the DRG class 24. The model is fully textured and the rod mechanism is animated.
基于DRG24级的旧德国蒸汽机车。 模型是完全纹理和杆机构是动画.
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