Physically-Based Rendering: Yes
Texture Size: All textures are 4096×4096
Scaled to Epic skeleton: Yes
Collision: Yes – automatically generated
Vertex Count: 81 – 940
LODs: No
Number of Meshes: 17
Number of Materials and Material Instances: 17
Number of Textures: 85 total – Ambient Occlusion, Base Color, Normal, Roughness and Metallic each material.
Supported Development Platforms: Desktop
Supported Target Build Platforms: Desktop
Documentation Included: No
基于物理的渲染:是
纹理大小:所有纹理都是4096×4096
缩放到史诗骨架:是的
碰撞:是-自动生成
顶点数:81-940
Lod:不
目数:17
材质和材质实例数:17
纹理数量:85个总-环境光遮蔽,基色,法线,粗糙度和金属每种材料。
支持的开发平台:桌面
支持的目标构建平台:桌面
文件包括:否
All of 17 models are able to be used in first person or third person projects.
Assets in the kit:
3 Axes
1 Bow
1 Crossbow
2 Daggers
2 Hammers
1 Mace (Morning Star)
3 Shields
2 Spears
2 Swords
所有17个模型都可以用于第一人称或第三人称项目。
套件中的资产:
3轴
1弓
1弩
2把匕首
2锤子
1狼牙棒(晨星)
3护盾
2矛
2剑
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