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Features:

  • 50 Meshes and 2 Particle Effects
  • Landscape
  • Demonstration level
  • Geometrical Foliage to reduce overdraw and increase performance for VR.

Texture Sizes:

  • 45 4096×4096
  • 19 2048×2048
  • 2 1024×1024
  • 2 512×1024
  • 4 512×512
  • 1 256×16 (LUT)

Collision: Yes, auto generated

Vertex Count: 4 to 10,933

LODs: Yes, 3 levels of 100%, 50%, 25%

Number of Meshes: 50

Number of Materials and Material Instances: 15 Master Materials, 30 Material Instances, and 5 Material Functions

Number of Textures: 73

Supported Development Platforms: Desktop, Console, VR

Supported Target Build Platforms: Desktop, Console, VR

Important/Additional Notes: If you wish to use it for VR, please use normal shaders, instead of tessellated ones.

Blueprints bp_FogSheet and bp_LightBeam are Epic's content and used for demo purposes only.

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特征:

  • 50个网格和2个粒子效果
  • 景观
  • 示范水平
  • 几何树叶减少过度绘制和提高VR的性能.

纹理尺寸:

  • 45 4096×4096碌录莽拢潞赂漏卯芦禄忙猫
  • 19 2048×2048
  • 2 1024×1024
  • 2 512×1024
  • 4 512×512
  • 1 256×16(LUT)

碰撞:是的,自动生成

顶点数:4至10,933

Lod:是的,3个级别的100%,50%,25%

目数:50

材质和材质实例数:15个主材质、30个材质实例和5个材质函数

纹理数量:73

支持的开发平台:桌面、控制台、VR

支持的目标构建平台:桌面、控制台、VR

重要/附加说明:如果您希望将其用于VR,请使用普通着色器,而不是镶嵌着色器。

蓝图bp_FogSheet和bp_LightBeam是Epic的内容,仅用于演示目的。










Ancient Greece Underwater Temple set. 50 Meshes, including temple base, pillars, blocks, walls, and an altar. Geometrical Foliage in order to reduce overdraw, increase performance, and make it more suitable for VR titles. A few Particle Effects to add a little extra to the environment. Based on the lovely concept by Aimee Correia.

Preview: https://www.youtube.com/watch?v=j6K7bcHSChc

古希腊水下寺庙设置。 50目,包括庙基、柱子、块、墙和祭坛。 几何树叶,以减少过度绘制,提高性能,并使其更适合VR标题。 一些粒子效果,以增加一点额外的环境。 基于aimee Correia的可爱概念。

预览: https://www.youtube.com/watch?v=j6K7bcHSChc

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