Texture Sizes: 2048×2048

Scaled to Epic skeleton: Yes

Collision: No

Vertex Count: 13000

LODs: no

Number of Meshes: 23

Number of Materials and Material Instances: 7

Number of Textures: 41

Supported Development Platforms: Win, Mac

Supported Target Build Platforms: Win, Mac

Documentation: Win, Mac

纹理尺寸:2048×2048

缩放到史诗骨架:是的

碰撞:没有

顶点数:13000

Lod:不

目数:23

材质和材质实例数:7

纹理数量:41

支持的开发平台:Win、Mac

支持的目标构建平台:Win、Mac

文档:Win,Mac










The remains of an ancient civilization sunk into the sand, like the old bones of a giant beast blown by the winds for centuries stand immovable. How many travelers have they seen seeking shelter from the heat within their walls? How many have they seen robbers seeking treasure in their depths?Ancient ruines constructor where you find a lot of different elements, broken variants included. Also seamless wall material included too.

This package is a part of Architecture bundle (save 50%)

My Discord group

Triangles counts:

Big collumn elements – 7344

Small collumn elements – 3404

Contrforce elements – 4328

Wall elements – 4752

Floor elements – 674 tris

Scetchfab preview (only separated assets)

一个古老文明的遗迹沉入沙中,就像几个世纪以来被风吹过的巨兽的老骨头一样,屹立不倒。 他们见过多少旅行者在墙内寻找避暑的地方? 有多少人见过强盗在他们的深处寻找宝藏?古老的ruines构造函数,在那里你发现了很多不同的元素,包括破碎的变种。 也包括无缝墙体材料.

这个包是 架构捆绑 (节省50%)

我的不和谐小组

三角形计数:

大collumn元素-7344

小collumn元素-3404

压力元件-4328

墙面元素-4752

地板元件-674tris

Scetchfab预览(仅限分离资产)

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