Collision: Yes, automatically generated
LODs: No
Number of Unique Meshes: 67
Number of Materials and Material Instances: 84
Number of Textures: 47
Texture Resolutions: 512×512 – 4096×4096
Supported Development Platforms: Windows
碰撞:是的,自动生成
Lod:不
唯一网格数:67
材质和材质实例数:84
纹理数量:47
纹理分辨率:512×512-4096×4096
支持的开发平台:Windows
High quality modern apartment including complete interior scene with over 60 different objects, will be perfect for ArchViz, VR or any type of AAA games. This scene use baked GI for maximum perfomance.
Video Demonstration – https://youtu.be/05Sk-Y4Jcnc
Note: This project use built in GPU Lightmass plugin.
Note 2: When using this project in UE 5.0 or higher for correct display baked lighting – you need to select PostProcessVolume in the outliner and change Global Illumination Method to “None”.
高品质的现代公寓,包括完整的内部场景超过60个不同的对象,将是完美的ArchViz,VR或任何类型的AAA游戏。 这个场景使用烤GI最大的性能.
视频演示 – https://youtu.be/05Sk-Y4Jcnc
注意:此项目使用内置的GPU Lightmass插件。
注2:在UE5.0或更高版本中使用此项目进行正确显示烘焙照明时-您需要在大纲视图中选择PostProcessVolume并将全局照明方法更改为”无”。
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