Scaled to Epic skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on complexity of asset

Vertex Count: 32365 Tris for all assets combined (See documentation for individual polycounts)

LODs: Prop Unreal LOD Generated

Number of Meshes: 5

Number of Materials and Material Instances: 19

Number of Textures: 38

Supported Development Platforms: Windows

Supported Target Build Platforms: Window/Mac/PS4/Xbox

缩放到史诗骨架:是的

碰撞:是的,根据资产的复杂性自动生成和每个多聚组合

顶点计数:32365Tris用于所有资产合并(请参阅单个polycounts的文档)

Lod:Prop虚幻LOD生成

网格数: 5

材质和材质实例数: 19

纹理数量: 38

支持的开发平台:窗户

支持的目标构建平台:Window/Mac/PS4/Xbox










Documentation: https://www.notion.so/dekogon/Military-44184e4fda114e5fa10e0accfbcd0d9e

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Features:

  • High quality and fidelity texture sets – most 2048 pixels +

  • Master material setup that control the majority of all props and models

  • Additional controls for roughness, albedo, normals and more

  • Channel packed Roughness | Metalness | Ambient Occlusion

  • Multiple texture skins for larger tents

  • Optimized for games!

  • Free of all legal issues as all branding and labels are custom made by our studio

  • Fully detailed models from all sides

  • Includes test dynamic lighting scene

Texture Sizes:

  • 4096 [3]

  • 2048 [26]

  • 1024 [2]

  • 512 [1]

  • 256 [2]

  • 128 [3]

Art created by Dekogon Kollab Artists

文件: https://www.notion.so/dekogon/Military-44184e4fda114e5fa10e0accfbcd0d9e

这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。

特征:

  • 高品质和保真度纹理集-大多数2048像素+

  • 掌握控制大多数道具和模型的材料设置

  • 粗糙度、反照率、法线等其他控件

  • 通道填充粗糙度/金属度|环境光遮蔽

  • 大型帐篷的多种纹理皮肤

  • 优化游戏!

  • 免费的所有法律问题,因为所有的品牌和标签是定制的我们的工作室

  • 来自四面八方的详细模型

  • 包括测试动态照明场景

纹理尺寸:

  • 4096 [3]

  • 2048 [26]

  • 1024 [2]

  • 512 [1]

  • 256 [2]

  • 128 [3]

Dekogon Kollab艺术家创作的艺术

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