Features: (Please include a full, comprehensive list of the features of the product)
- 5 different car models, Drift car has 4 skins (paint textures), all other have 3 each
- Each car model has 2 .fbx mesh files – skinned and unskinned. You can import the unskinned .fbx file in your preferred 3D software and do some editing if needed. Skinned version is ready for applying your car controller blueprint.
- Each car model has separate bones for wheels, brake calipers (if present), doors and steering wheel.
Number of Unique Meshes: 10 fbx mesh files (5 pairs of skinned and unskinned mesh files)
Collision: No
Vertex Count: Kobra – 27 000, Prototype – 31 000, Legendary – 33 000, Seagull – 34 000, Drift – 62 000
LODs: No
Number of Materials and Material Instances: 47
Number of Textures: 54 .png textures used in project, 16 .psd source files
Texture Resolutions: 1024×1024, 2048×2048, 4096×4096, 8192×8192
Supported Development Platforms: PC/Mac
Windows: Yes
Mac: Yes
Important/Additional Notes: Car approximate size is close to real life cars in length of around 4-5 meters. Width is around 2 meters for all models, height varies depending on model but does not exceed 2 meters.
特点:(请包括一个完整的,全面的产品功能列表)
- 5种不同的车型,漂移车有4种皮肤(油漆纹理),其他各有3种
- 每个车型有2个。fbx网格文件-剥皮和未剥皮。 您可以导入未剥皮的文件。fbx文件在您首选的3D软件,并做一些编辑,如果需要。 皮肤版本已准备好应用您的汽车控制器蓝图.
- 每个车型都有单独的骨头用于车轮,制动卡钳(如果存在),车门和方向盘。
唯一网格数:10个fbx网格文件(5对蒙皮和未蒙皮网格文件)
碰撞:没有
顶点计数:Kobra-27 000,原型-31 000,传奇-33 000,海鸥-34 000,漂移-62 000
Lod:不
材质和材质实例数:47
纹理数量:54.项目中使用的png纹理,16。psd源文件
纹理分辨率:1024×1024,2048×2048,4096×4096,8192×8192
支持的开发平台:PC/Mac
Windows:是的
Mac:是的
重要/附加说明:汽车的近似尺寸接近现实生活中的汽车,长度约为4-5米。 所有型号的宽度约为2米,高度因型号而异,但不超过2米。
Cartoon Cars 2019 – a collection of 3D models I made during 2019, all in one package.
If you need cartoon/toy style cars but don't want to settle for low poly/boxy models that are often found in this category, these might be the right choice for you. My cars have most of the important details with full interiors and separate doors.
To take a closer look at the models, please visit the respective webpages:
These are UNDRIVEABLE car models, with skeleton and Physics asset imported. I included skinned and unskinned FBX files. Skinned versions have necessary bones for root, wheels, brake calipers, doors and steering wheel.
Each car has 3 skins (paint textures) to help you create more diverse field of vehicles. You can add more skins by editing the included .psd texture files. I have left the layers unmerged, so you can access and change every detail, with help of included UV guide layer. Project folder contains exported .png format textures for paint and details, specular, roughness, metalness and opacity channels.
For any questions before purchasing, please contact me on retrovalorem@gmail.com, or join my Discord channel.
卡通汽车2019-我在2019年制作的3D模型集合,全部在一个包中。
如果您需要卡通/玩具风格的汽车,但不想满足于此类别中常见的低聚/四四方方模型,这些可能是您的正确选择。 我的车有大部分的重要细节与完整的内部和独立的门。
如欲进一步了解这些型号,请浏览有关网页:
这些是不可用的汽车模型,导入了骨架和物理资源。 我包括剥皮和未剥皮的FBX文件。 皮肤版本有必要的骨头根,车轮,制动卡钳,门和方向盘。
每辆车都有3个皮肤(油漆纹理),以帮助您创建更多样化的车辆领域。 您可以通过编辑包含的添加更多的皮肤。psd纹理文件。 我已经离开了层未合并,所以你可以访问和改变每一个细节,与包括紫外线引导层的帮助。 项目文件夹包含导出。png格式纹理,用于油漆和细节,镜面,粗糙度,金属度和不透明度通道。
购买前有任何问题,请与我联系 retrovalorem@gmail.com,或加入我的 不和谐频道.
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