Features:
- High Quality Props
- Please enable virtual texture support to use UDIM textures
- This product supports Lumen for Unreal Engine 5.0+, For details, please refer to Lumen Global Illumination and Reflections in Unreal Engine | Unreal Engine 5.1 Documentation
Number of Unique Meshes: 16
Collision: YES
Vertex Count: 4500-584700
LODs: Yes
Number of Materials and Material Instances: 26
Number of Textures: 49
Texture Resolutions: 2K-8K(Virtual Texture)
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 高品质道具
- 请启用虚拟纹理支持以使用UDIM纹理
- 本产品支持Lumen for Unreal Engine5.0+,详情请参考 虚幻引擎中的流明全局光照和反射|虚幻引擎5.1文档
唯一网格数:16
碰撞:是的
顶点数:4500-584700
Lod:是的
材质和材质实例数:26
纹理数量:49
纹理分辨率:2k-8k(虚拟纹理)
支持的开发平台:
Windows:是的
Mac:是的
Ancient Chinese jewelry, hair accessories, ear accessories, neck accessories, arm accessories, hand accessories and other accessories are collectively referred to as jewelry. In the Han Dynasty, crowns, mirror combs, powders, etc. were all counted as jewelry. In the Song Dynasty, jewelry was limited to the scope of “head and face”; its definition may be broad or narrow, which is different from the jewelry commonly used in modern times.
中国古代饰品、发饰、耳饰、颈饰、臂饰、手饰等饰品统称为饰品。 在汉代,冠,镜梳,粉等。 都算作珠宝。 在宋代,珠宝仅限于”头面”的范围,其定义可宽可窄,与现代常用的珠宝不同。
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